- Bambara, Toni Cade
- Namibia
- General
- Dove, Rita
- Norton, Andre
- Exports & Imports
- Magic
- Wright, Richard
- Plasma Physics
- Experimental Psychology
- Paley, Grace
- General
- Little Mermaid
- Brenner, Mayer Alan
- Process Dynamics
- Eakins, Thomas
- Greenberg, Martin H.
- Sweden
- Concrete
- Ravenwolf, Silver
- Siciliano, Sam
- Humperdinck
- Paperback
- Hypnosis
- Woolf, Virginia
- Lesotho
- National Parks
- Stratigraphic
- Children's Health
- Zune
- Some of our other sites:
- Books
- Clothing, Shoes and Accessories
- Baby Clothes and Accessories
- Cosmetics, Beauty Products and Fragrances
- Cellphones, Call Plans and Accessories
- Video Games
- DVDs
- Electronics, Gadgets and Computers
- Health and Personal Care
- Home and Garden
- Home DIY
- Jewelry
- Magazines and Newspapers
- Music Downloads
- Musical Instruments
- Office Equipment and Supplies
- Software and Games
- Sporting Goods
- Toys and Games
- Watches
- UK Books
- UK Video Games
- UK Home and Garden
- UK Electronics, Gadgets and Computers
- UK Baby Clothes and Accessories
- UK Software and Games
- UK Sporting Goods
- UK Toys and Games
Books : Science Fiction & Fantasy : Authors, A-Z : ( G ) : Greenberger, Robert
-
The ultimate guide to the man behind the mask . . . and the mythology behind the man.
“Criminals are a superstitious, cowardly lot. So my disguise must be able to strike terror into their hearts. I must be a creature of the night, black, terrible. . . . I shall become a bat!” So declared millionaire industrialist Bruce Wayne, orphaned as a boy by a murderous thug and driven as a man to battle the scourge of crime by becoming Batman. Batman swooped into popular culture in 1939–and for nearly seventy years has thrilled audiences in countless comics, live-action and animated television programs, and seven feature films. Prowling the darkened rooftops of Gotham City, roaring through the teeming streets in the sleek, high-powered Batmobile, and leaping into action when the iconic Bat-Signal pierces the night sky, the Caped Crusader is a larger-than-life legend. And now, for the first time in more than thirty years, everything there is to know about Batman–from the beginning to the present, and from A to Z–is collected in one comprehensive new sourcebook. More than 500 pages of entries and illustrations include:
• fascinating details and the complete background on Batman’s origins
• biographies of every major character in the Batman universe–including his closest allies, from Robin the Boy Wonder and faithful butler Alfred Pennyworth to Commissioner Gordon; and his countless enemies, from the Joker, Penguin, Catwoman, and the Riddler to Scarecrow, Two-Face, Ra’s al Ghul and Poison Ivy
• classic black-and-white comic book artwork throughout
• two sixteen-page full-color artwork inserts
Even an all-access pass to the Batcave couldn’t rival former DC Comics editor and Batman scholar extraordinaire Robert Greenberger’s exhaustive ultimate archive. The Essential Batman Encyclopedia is a must for every Batman fan’s bookshelf.
BATMAN, the DC Logo, and all related names, characters and elements are trademarks of DC Comics © 2008. All rights reserved. -
A century ago the long-running conflict between two alien civilizations ended when both of them colonised the same distant planet, becoming instead a shining example of inter-species cooperation and coexistence. Now an investigation headed by Kyle Riker -- estranged father of Commander William Riker -- has revealed how fragile their hard-won paradise is. Within a few generations, a virus indigenous to their colony planet of Delta Sigma IV will wipe out all its inhabitants. Faced with this threat the delicate shell of harmony starts to crumble...Jean-Luc Picard and his crew, still reeling from the events which have tarnished the career of one of Starfleet's most decorated captains, must come to the aid of a world which once knew only peace, but now faces violence and chaos. Riker, meantime, must face the fact that his own father may be responsible for the anarchy into which Delta Sigma IV is descending.
-
Relaunching the adventures of the U.S.S. da Vinci, as Captain David Gold, Commander Sonya Gomez, and the rest of Starfleet's miracle workers solve the problems of the galaxy, one disaster at a time. Federation Station Deep Space 10 has been plagued by technical difficulties since its construction a year ago. On several occasions, the Starfleet Corps of Engineers team on the da Vinci has been sent to fix them, and now the problems have intensified. Fearing sabotage or worse, Commander Gomez and her team try to fix the station once and for all—but Dr. Sarjenka has another idea about what's happening, a theory that puts her at odds with her new superior officer, Dr. Lense. Continuing the all-new adventures of the S.C.E.!
-
Created by the ancient Iconians, the Gateways offer instantaneous transport across unimaginable distances. Throughout the known galaxy, the sudden reactivation of the Gateways has destabilized interstellar relations -- and forced several of Starfleet's finest commanders to leap through separate Gateways into the unknown.
Captain James T. Kirk of Star Trek, The Original Series. Captain Jean-Luc Picard of Star Trek: The Next Generation (R). Colonel Kira Nerys of Star Trek: Deep Space Nine (R). Captain Kathryn Janeway of Star Trek: Voyager (R). Captains Calhoun and Shelby of Star Trek: New Frontier . Captain Nick Keller of Star Trek: New Earth.
All of these heroes have taken the ultimate gamble: hurling themselves through a Gateway without any forewarning of what lay beyond. Now each must face his or her own unique challenge, while struggling to find a way back to the ships and homes left behind.... -
On the cusp of their epic battle with Shinzon, many of Captain Jean-Luc Picard's long-time crew were heading for new assignments and new challenges. Among the changes were William Riker's promotion to captain and his new command, Riker's marriage to Counselor Deanna Troi, and Dr. Beverly Crusher's new career at Starfleet Medical. But the story of what set them on a path away from the "Starship Enterprise(TM) " has never been told. UNTIL NOW. The recurring blood feuds between the Bader and the Dorset ended mysteriously a century ago when both races colonized the planet Delta Sigma IV. But, unknown until now, it was a reaction to a naturally occurring gas that led to their harmonious existence...a reaction that would eventually mean certain death for the planet's inhabitants. What the "Enterprise" crew believed was a cure for the population -- a treatment introduced into Delta Sigma IV's environment by Kyle Riker, a man at odds with his son, Commander William Riker -- has instead triggered worldwide carnage, as long-suppressed aggression and hostility are suddenly and violently unleashed. Caught in a world on the brink of self-destruction, Captain Picard -- a man still waging his own personal battle for redemption in the eyes of his commanding officers -- must somehow find a way to resolve this catastrophic event and save his crew, even as the implications of his actions may ultimately doom an entire race....
-
In 1987, the first Predator movie was released, garnering an Oscar, huge audiences and an instantly loyal fan base. Five years later came the first of the best-selling Predator novels. What accounted for the success of the series? It combined seemingly disparate genres - science fiction, action and horror - with unforgettable characters for a fresh experience. In this novel by New York Times bestsellers, Michael Friedman and frequent writing partner Robert Greenberger, humans have all but destroyed the earth, creating an opportunity for unscrupulous moneymakers to take advantage of the destruction. One family, the Ciejek clan, have made their fortune exploiting Earth's misfortunes. But with power comes corruption. The members of the Ciejek clan are at each other's throats, enlisting the help of the fearsome Predators to settle the score. When the Predators arrive, however, the brutality they unleash is far beyond what the Ciejek family could have imagined.
-
The technical specialists tackle a failed prison facility, battle a super-computer, save an entire race and attempt to cure a virulent plague in this stunning collection. The intrepid ingenious Starfleet Corps of Engineers return with four new challenging adventures. In NO SURRENDER the S.C.E. try to salvage a failed prison facility in a political firestorm, as the failure was due to sabotage by a group of political agitators. CAVEAT EMPTOR finds the corps contesting an ancient super-computer in a simple rescue mission gone horribly wrong. In PAST LIFE they must save the Evorons from certain demise when a radical faction sets out to destroy any evidence the Environs have that aliens visited the world before civilisation began. A And in OATHS a questionable malaise plagues the chief medical officer of S.C.E., Dr. Elizabeth Lense. Can she find her way out of depression to determine a cure to save her shipmates and an entire planets population from a deathly virus?
-
Having recovered from the catastrophic events of Wildfire, the Starfleet Corps of Engineers team on the U.S.S. da Vinci meets its new second officer: Mor glasch Tev, an arrogant Tellarite who's the best there is -- and he knows it.
Even as Captain Gold and Commander Gomez get used to their acerbic new officer, the S.C.E. team faces crises in its own solar system. A strange vessel appears in the middle of San Francisco that the S.C.E. must deal with -- aided by engineers extraordinaire Montgomery Scott and Miles O'Brien. Then they have to help the Venus terraforming team -- a mission that brings Bynar computer expert Soloman to a difficult crossroads.
That's only the beginning of the challenges for the Corps as it faces a Ferengi with a time machine, a prison colony in a black hole -- and a mission from the Dominion War that comes back to haunt the da Vinci crew in more ways than one. . . .
-
-
More than 200,000 years ago, the ancient Iconians created a network of interdimensional Gateways providing instantaneous transportation across unimaginable distances. Once known as the "Demons of Air and Darkness," the Iconians mysteriously vanished many millennia ago, never to return -- or so it was believed.
GATEWAYS
DOORS INTO CHAOS
Summoned to an emergency briefing at Starfleet Headquarters, Captain Jean-Luc Picard is stunned to discover that the legendary Iconians have returned at last, and are offering to sell the secrets of their advanced technology to the Federation. To prove their sincerity, they have reactivated their long-abandoned Gateways, but the results have been strife and chaos throughout the entire Alpha Quadrant. Now Picard and his crew must contend with feuding Klingons and Romulans as the captain seeks to discover the sinister truth behind the Iconians' unexpected rebirth! -
When Bajor is threatened with extinction by a terrible disease, Captain Sisko accepts help from Ro Laren, a Starfleet officer turned Maquis renegade, who teams up with a reluctant Kira in a quest to track the plague to its source.
-
The Disinherited
Gamma Xaridian--a peaceful Federation research colony that becomes the third Federation world to suffer a brutal attack athe handsof a mysterious alien fleet. With Lt. Uhura gone on an important mission of her own, Captain Kirk and the U.S.S. Enterprise™ are dispatched to investigate the attacks, only to find the planets completely devastated.
When another nearby colony is attacked, the U.S.S. Enterprise is ready and encounters a fleet of quick, small and deadly ships. Though Kirk and his crew manage to turn the raiders away, the U.S.S, Enterprise is severly damaged and the aliens escape.
As Kirk and his crew prepare for their next encounter with the raiders, Mr. Spock makes a startling discovery about the purpose behind the alien attacks -- a purpose that, if realized, could have deadly consequences for the Federation and the U.S.S Enterprise...
-
An investigation into a chroniton disturbance leads the da Vinci to a time-travelling Ferengi named Lant -- one who is going to the past in order to "speculate" and make a fortune. Now Commander Gomez, Lt. Commander Tev, Lt. Commander Corsi, and Cultural Specialist Abramowitz of the S.C.E. must follow Lant into the past in order to preserve the timelines -- and save the future. But what they find may be more than they can handle, as one Tellarite male and three human females are not as welcome on the Ferenginar of fifteen years ago as they might think...
-
On a mission to an unexplored planet near the Klingon/Romulan border, the U.S.S. Enterprise™ travels to the planet Eloh to negotiate Federation memebership. But upon arrival, Captain Jean-Luc Picard and his diplomatic team find themselves face to face with Commander Sela, an old Romulan enemy -- who's there to convince the Elohsians to join the Romulan Empire.
When a series of fatal indidents casts suspicion on both delegations, Data must form an uneasy alliance with Sela to prove the innocence of the Starship Enterprise™ crew -- or lose a sprategic stronghold to the Federation's greatest enemy.
-
In the annals of adventure and exploration, few names shine as brightly as those of the various vessels bearing the noble appellation of Enterprise. Equally distinguished are the many brave captains who have led their respective ships into battle, danger, and glory. STAR TREK® : ENTERPRISE LOGS celebrates the proud history of those ships and their captains with an outstanding collection of new stories starring each of the men and women who have held command upon the bridge of one Enterprise or another.
STAR TREK®
ENTERPRISE LOGS
From the trim fighting sloop that actually fought for freedom in America's Revolutionary War to the state-of-the-art starship commanded by Jean-Luc Picard, this unique anthology presents some of the most thrilling moments in the careers of Kirk, Pike, Decker, Garrett, and many other legendary captains, as told by several popular and bestselling Star Trek authors, including:
Diane Carey * Greg Cox * Ann Crispin * Peter David * Diane Duane * Michael Jan Friedman * Robert J. Greenberger * Jerry Oltion * John Vornholt From yesterday's history to tomorrow's boldest imaginings, join the ongoing saga chronicled in STAR TREK: ENTERPRISE LOGS.
-
When the Evorans, residents of a new Federation protectorate, discover a device predating their civilization -- proving aliens had visited their world in the distant past -- the da Vinci crew investigates. A radical faction would wipe out the evidence... and the da Vinci crew! It will take all their ingenuity to save Evora -- and themselves.
-
-


















