- Ethics & Professional Responsibility
- Sex
- Internal Medicine
- Crystallochemical
- Research
- McCarthy, Wil
- General AAS
- Physical
- Degen, Bruce
- United States
- Weiner, Eric
- Children
- Business
- Barrett, Victoria
- General
- Hite, Sid
- Specialty Travel
- Black, J. R.
- History & Surveys
- Milton, Hilary
- Pathology
- Special Needs
- Legal Systems
- Godwin, Parke
- Dahl, Roald
- Watches
- Home and Garden
- UK Electronics
- UK Books
- Health and Personal Care
- UK Sporting Goods
- Clothing, Shoes and Accessories
- Electronics, Gadgets and Computers
- CDs and Music Downloads
- UK Software and Video Games
- UK Toys and Games
- UK Home and Garden
- UK Video Games
- UK Baby Clothes and Accessories
- Books On
- German Electronics
Books : Science Fiction & Fantasy : Authors, A-Z : ( H ) : Haber, Karen
-
Masters of Science Fiction and Fantasy Art profiles and celebrates the work of today’s leading practitioners of art of the fantastic, as well as a handful of gifted newcomers from around the globe. The range and impact of their work is both inspiring and far-reaching. These 28 masters have created images for television, movies, gaming, museum exhibits, theme park rides, and every area of publishing. Some of the artists featured only employ traditional painting techniques, while others use only digital methods, and many more blend the mediums to create their fantastical images. Each artist discusses his/her influences and techniques as well as offering tips to beginning artists. Science Fiction Grandmaster and Hugo Award–winning author Joe Haldeman contributes a foreword. Artists, science fiction fans, and art collectors will appreciate the outstanding artwork featured here.
Featured artists include:
—Brom
—Jim Burns
—Kinuko Y. Craft
—Dan Dos Santos
—Bob Eggleton
—Donato Giancola
—Rebecca Guay
—James Gurney
—Gregory Manchess
—Stephan Martiniere
—Terese Nielsen
—John Picacio
—Greg Spalenka
—Shaun Tan
—Charles Vess
-
A collection of the best science fiction prose written in 2004, by some of the genre's greatest writers, and selected by two of SF's most respected editors. Best Sci Fi '03 had more Nebula and Hugo finalists than competing Dozois and Hartwell books!
-
-
After a successful career as a commercial artist in advertising, Todd Lockwood was astonished to be told that people were willing to pay for the fantasy and science fiction art he vastly preferred to create. That discovery altered the course of his life, and he is now one of the most widely respected fantasy artists of our age. Known worldwide for his depiction of heroic and stirring high fantasy imagery under the aegis of TSR™ and Wizards of the Coast™, he also creates work of astonishing sensitivity and beauty in quieter styles. This book, with its revealing text by Hugo-nominated writer and journalist Karen Haber and by Lockwood himself, contains well over a hundred paintings from all areas of his fantasy creation.
-
From the Angel to the Wolverine, here is a comprehensive guide to the strange and wonderful powers of the world's most popular mutant superheroes, with a twist: learn how the X-Men's powers could work in the real world.
-
In desperate need of crucial repairs, the "Starship Voyager" TM has come to Sardalia, a planet blessed with great natural beauty and apparently friendly inhabitants. The Sardalians welcome "Voyager" enthusiastically, but Captain Janeway soon grows suspicious. The Sardalians seem almost too eager to help. Janeway fears they are hiding some secret agenda. When Tom Paris and Harry Kim disappear while visiting the planet, the captain and her crew find themselves caught in the middle of a planetary war -- and faced with an agonizing moral dilemma.
-
It is the beginning of the twenty-first century, and we are living on the cusp of change. Reality has already spawned one alternate state, and for many people virtual reality is now where they are most at home. But what happens when virtual worlds become indistinguishable from what we consider to be the real world? When you wake up from a dream, how do you know that you are not still dreaming? And if the reality we're in is virtual, who is doing the programming?
These questions, and many more like them, spin effortlessly out of the box-office mega-hit The Matrix. More than just a computer-aided shoot-'em-up, more than just the latest cinematic expression of cyberpunk angst, The Matrix presented layer upon layer of challenging explorations of what the true nature of reality might be, and why this should (or should not) be important to us.
Exploring the Matrix presents eighteen thoughtful and though-provoking essays on what the film had to say and exactly how it was said. Here you will discover the long and fascinating history of some of the themes set forth in the Wachowski Brothers' landmark film, why they are important, how they have been explored n the past, and their implications for the immediate future of human society. The true nature of reality in our current cyber-age is not a rhetorical question, but rather oneTeenager, Jaz Andrews, finds and befriends Cory Lanus, a tall, gentle young stranger upon whom she develops a crush. But she gets more than she bargained for when she discovers that Cory comes from another planet, and that he can change gender at will. As Jaz and her pals attempt to help and protect their new friend they find their own lives at risk, and learn a few lessons about the transcending power of love and compassion. This book explores timely concerns facing kids today, including gender identity issues, absentee parents, and difficulties at school.A collection of fifteen stories from the brightest voices in contemporary science fiction features the writing of Brian W. Aldiss, E. Michael Blake, Terry Boren, David Ira Cleary, Alex Jeffers, Jamil Nasir, and others.A visionary anthology of twenty-two original science fiction stories carries on the tradition of Terry Carr's Universe series with powerful short tales from contemporary masters of the genre.The present anthology is intended to show reach and range as it is demonstrated nowadays in the shorter forms of fiction. There is very little that is formulaic here. Contents include "Undone" by James Patrick Kelly, "On K2 with Kanakaredes" by Dan Simmons, "Know How, Can Do" by Michael Blumlein, "From Here You Can See the Sunquists" by Richard Wadholm, "Keepers of the Earth" by Robin Bailey, "Anomalies" by Gregory Benford, "One of Her Paths" by Ian Watson, "The Dog Said Bow-Wow" by Michael Swanwick, "And No Such Things Grow Here" by Nancy Kress, "Suncloud" by Stephen Baxter, "Into Greenwood" by Jim Grimsley.Years after the mutant beings have finally assimilated themselves into society, a phenomenon begun in the New Mexico desert forces mutant leader Joachim Metzger and others to guide the tide of human destiny.With the entire world about to change, Alanna, Julian, and Rick, three young mutants living among the humans on Earth, hold onto hope for the coming of the mutant messiah.A collection of the best science fiction prose written in 2003, by some of the genre's greatest writers, and selected by one of SF's most respected editors. Continuing ibooks' series of affordably priced, mass-market 'Best of the Year' books edited and designed to appeal to science fiction fans whose budgets may be taxed by more expensive anthologies. Bringing together writers such as Christopher Priest, Brian W. Aldiss, Ian MacLeod and Orson Scott Card, SCIENCE FICTION: THE BEST OF 2003, also showcases the best writing from magazines and the Internet.Kayla, a gifted young telepath, is on the run in the galaxy with a price on her head, and a spaceship seems a safe haven until she is caught between two deadly forces ready to sacrifice anything for victory. Original.A collection of new writing inspired by the cult hit movie from bestselling authors such as Pat Cadigan, Stephen Baxter, Kevin J. Anderson and many more. Timed to tie in with the theatrical release of THE MATRIX: RELOADED, the second film in the blockbuster Matrix film trilogy, EXPLORING THE MATRIX presents a collection of insightful, original essays by today's top cyberpunk, science fiction and comic book writers. They explore the impact the Warchowski Brother's famous film and cyberpunk in genera has had on popular culture and science fiction. EXPLORING THE MATRIX includes stunning original art by digital artist Robert Zohrab and work from some of the top illustrators in the comics field, making this blockbuster book a must for every fan of the MATRIX films.A collection of the best fantasy prose written in 2001, by some of the genre's greatest writers, and selected by two of SF's most respected editors. The second in a series of popularly-priced, rack-sized "Best of the Year" books edited and designed to appeal to appeal to fantasy fans whose budgets may be taxed by more expensive "Best of the Year" collections.When her own powers are drained by a dark empath, Kayla John Reed assumes an alias and seeks refuge on a Free Trader ship, but an evil magnate is attempting to control all free trade, forcing Kayla to join the War Minstrel rebel troops. Original.Pages: [ 0 ]-




















