Shop Categories
- Rhode Island
- Hawthorne, Nathaniel
- Farm Animals
- Baseball
- Visual C++
- ( N )
- Lesynski, Loris
- Home Front
- Asia
- Spero, Nancy
- Non-US Legal Systems
- Elvis the Rooster
- Private Law
- Fiction
- Staff Favorites
- Pastoral Theology
- Coaching
- Adobe InDesign
- Math & Science
- General
- Pottery & Ceramics
- Therese of Lisieux
- Hardcover
- ( D )
- Foreign Language
- Stewart, Mary
- Aztec
- Richman, Phyllis
- Allende, Isabel
- Lyon
- Some of our other sites:
- Books
- Clothing, Shoes and Accessories
- Baby Clothes and Accessories
- Cosmetics, Beauty Products and Fragrances
- Cellphones, Call Plans and Accessories
- Video Games
- DVDs
- Electronics, Gadgets and Computers
- Health and Personal Care
- Home and Garden
- Home DIY
- Jewelry
- Magazines and Newspapers
- Music Downloads
- Musical Instruments
- Office Equipment and Supplies
- Software and Games
- Sporting Goods
- Toys and Games
- Watches
- UK Books
- UK Video Games
- UK Home and Garden
- UK Electronics, Gadgets and Computers
- UK Baby Clothes and Accessories
- UK Software and Games
- UK Sporting Goods
- UK Toys and Games
Books : Science Fiction & Fantasy : Authors, A-Z : ( K ) : King, J. Robert
-
Urza's Legacy Unfolds.
Urza Planeswalker has enlisted the most brilliant minds from across Dominaria to study at his academy on Tolaria. Together they work to bring to life the greatest artifact weapon Urza has ever devised, hoping to use it to defend their home from an imminent Phyrexian invasion. But treachery and tragedy stalk the tiny island, as Urza and his followers seek to manipulate time itself. -
The Phyrexian nightmare begins.
Dominaria faces its biggest threat -- an invasion by its greatest enemy, an attack planned for eons by merciless foes. No one is exempt from their terror. No land is safe from their onslaught. In the shadow of the Phyrexian horde, Dominaria has but one hope -- the Weatherlight and her crew. The time has come to defend hearth and home from invasion. -
Before the Brothers' War. Before the five colors of magic.
Before history itself, the plane of Dominaira was ruled by the Thran. They built machines and artifacts, the likes of which have never since been seen. But amid this civilization, a shadow took root, one that would stretch its arms across space and time.
The hideous evil of Phyrexia was born. -
The end is near!
Phyrexian plagues and shock troops have taken their toll. The final stage of the invasion has begun, and the dark lord Yawgmoth himself plans to cross over into Dominaria to claim his prize. With time running out, the battered heroes’ last hope to save their home lies in an ancient, untested weapon, a jumble of artifacts known as the Legacy.
Bear witness to the apocalypse. -
Aereas is dead. His daughter is growing up to be a beautiful woman, learning from her unle the business of espionage. Nina is close to dying. Her son is training in music at the shop of Boffo the Gnome. The Blood War itself still rages. Even the heavens shake with its fury, and they may well topple, unless these children of heroes truly bear their parents' blood.
-
Vinas Solamnus.
Soldier, Nobleman, Priest.
Vinas Solamnus.
Rebel, Commander, Conqueror.
Vinas Solamnus.
Author of The Oath and the Measure and founder of the Solamnic Knights.
No knight was ever nobler, more spiritual, more idealistic than Vinas Solamnus . . . but he wasn't always that way. The story of his early years, his education, and his crucible is truly one of the most famous . . .
Lost Legends of Krynn -
The first wave is over, but the invasion rages on.
In the midst of an all-out war, the ground shifts and moves. Milliions upon millions of invaders appear out of nowhere as the artificial plane of Rath overlays Dominaria, covering the natural landscape with the unnatural horros of Phyrexia.
There is no rest for the wicked. -
When his uncle is abducted by a pair of gargoyles at the behest of an eight-armed god, Aereas joins his cousin Nina on a perilous journey into a bizarre and twisted world where they uncover a plot to turn the tide of the Blood War and unleash a horrific evil. Original. 75,000 first printing.
-
The concluding title to the fast-paced Onslaught Cycle. This is the third and final title in the most current Magic: The Gathering trilogy corresponding to a card set release. This title releases a month prior to the card set to give readers an advance look at the coming set. Author J. Robert King has written multiple titles in the Magic line and edited several Magic anthologies, making him very well known among current Magic readers.
The battle rages on!
Amid the titanic clash between Phage and Akroma, all Dominaria shuddered. Now, out of the destruction and chaos a new force arises, and Kamahl must face his greatest foe: Karoma. Her arms spread to the very clouds, and her robes trail like rays of sunlight.
She is the destroyer.
She is the answer. -
In Titanic Battle, the World Stands Divided.
On the side stand the followers of Phage, who cry out for new arena combats, new champions, new blood spilled in the sand. On the other are the supporters of Akroma, the angel, who preaches a terrifying religion hallowing her creator.
In the middle stands the lonely figure of Kamahl. Once a champion of the pits, he must now atone for the terrible wrongs he has wrought. Those wrongs gave birth to Phage and Akroma. They gave birth to the suffering of the world.
Now Kamahl must sweep the land clean of this terrible blight. But his fury may destroy that which he most loves. -
In Titanic Battle, the World Stands Divided.
On the side stand the followers of Phage, who cry out for new arena combats, new champions, new blood spilled in the sand. On the other are the supporters of Akroma, the angel, who preaches a terrifying religion hallowing her creator.
In the middle stands the lonely figure of Kamahl. Once a champion of the pits, he must now atone for the terrible wrongs he has wrought. Those wrongs gave birth to Phage and Akroma. They gave birth to the suffering of the world.
Now Kamahl must sweep the land clean of this terrible blight. But his fury may destroy that which he most loves. -
In the evil land of l'Morai, three carnival performers investigate a death along the sideshow boardwalk during a carnival, and their search unearths a conspiracy and leads to more murders. Original. 2.
-
The first novel in an all-new Magic (r) novel cycle.
This is the first major novel release since the Odyssey cycle revamped a large part of the Magic: The Gathering world. This novel will reveal further changes to the Magic world.
The land is in upheaval.
The forest grows out of control. The mountains erupt. The seas boil. The swamps spew acid, and the plains turn to desert. Yet, amidst the turmoil there is civilization, brutal and unforgiving. Pit fighters battle to the death before tremendous crowds, making some rich, while others lose everything in one stroke of a sword.
The games must continue.
So must the struggle for survival. -
Mad Merlin told the story from a god's point of view.
Lancelot Du Lether told the story from a lover's point of view.
Now in the third volume of J. Robert King's critically acclaimed Arthurian triptych focuses on a woman of Avalon--Morgan le Fey.
Part female Hamlet, part mystical Lady Macbeth, this daughter of a slain king must become an Arthurian Joan of Arc for all women when her position in society and royal lineage place her in direct opposition to all that Arthur must accomplish ... not just for Camelot but for all mankind. -
In the horrific world of Ravenloft, populated by vampires, werewolves, and worse creatures, Casimir embraces his own powers of evil in a struggle to throw off his monstrous father's curse of lycanthropy and avert his own murder. Original. 85,000 first printing.
-
The Underdark
Beneath the surface of Faerûn lies a whole different world.
A world of drow, deep gnomes, and other denizens of the dark.
A world of cities like Menzoberranzan and Skullport, of warriors and rogues like Drizzt Do'Urden and Liriel Baenre and numerous others.
Leave the security of the surface world and seek out the darkness that lies below.
Welcome to the Realms of the Underdark. -
From the research files of the legendary Volo come tales of all things magical in the Realms -- artifacts and auguries, wizards and weapons, heroes and hokum -- told by your favorite authors, including: R.A. Salvatore, Elaine Cunningham, Ed Greenwood, Jeff Grubb, David "Zeb" Cook, Roger Moore and others
-
The Magic: The Gathering trading card game is the world's all-time bestselling trading card game and is played by over 6 million players worldwide. This anthology contains the dragons from the Magic: The Gathering world.
The Dragons of Magic details the societies and secrets of the Magic (r) game's most powerful and ancient race. Aquatic dragons on islands of gold. Fire dragons battling above volcanoes. From the minuscule twig dragon who saves a whole forest to the society of ancient Primevals who enslave humanity, the dragons of Dominaria are a breed apart.
What beasts rule our dreams?
Ancient Primevals enslaved our ancestors, and modern dragon engines enslave us. Plains dragons defend humans, and undead dragons destroy them. And all dragons hold mysteries deep within.
Uncover the secrets of the dragons of Dominaria.
Contents:
* "Dragon Lord" by Vance Moore
* "Dragon of Jamuraa" by A.L. Lassieur
* "Hero of the People" by Jess Lebow
* "Dragon's Paw" by Edward Bolme
* "Of Protectors & Pride" by Steven E. Schend
* "Familiar" by Denise R. Graham
* "Deathwings" by Paul B. Thompson
* "The Fog" by Tim Ryan
* "Dreamwings" by Tom Dupree
* "The Blood of a Dragon" by Edo van Belcom
* "Becuse of a Twig . . ." by Brian M. Thomsen
* "Kelden Staredown" by Scott McGough -
The first of a new serial novel series set in the Forgotten Realms world! Someone has kidnapped the fiancee of the Open Lord of Waterdeep on the eve of their wedding. Now the lord, Piergeiron the Palidinson, must find out who--but nothing is quite what it seems.
-
Pages:
[ 0 ]




















