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Books : Science Fiction & Fantasy : Media
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Prior to the terror-filled times of the Long War—the seemingly endless struggle against the Undine, a paranoid, shape-shifting race once known only as Species 8472—enemy sleeper agents quietly penetrated every echelon of Federation society, as well as other starfaring civilizations throughout the Alpha and Beta quadrants. The ensuing conflict shook humanity to its very core, often placing its highest ideals against a pure survival instinct. All too frequently, the Undine War demanded the harshest of sacrifices and exacted the steepest of personal costs from the countless millions whose lives the great interdimensional clash forever altered.
Drawn from his exhaustive research and interviews, The Needs of the Many delivers a glimpse of Betar Prize–winning author Jake Sisko’s comprehensive "living history" of this tumultuous era. With collaborator Michael A. Martin, Sisko illuminates an often-poorly-understood time, an age marked indelibly by both fear and courage—not to mention the willingness of multitudes of unsung heroes who became the living embodiment of the ancient Vulcan philosopher Surak’s famous axiom, "The needs of the many outweigh the needs of the few."
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In this groundbreaking, painted graphic novel, the inmates of Arkham Asylum have taken over Gothams detention center for the criminally insane on April Fools Day, demanding Batman in exchange for their hostages.Accepting their demented challenge, Batman is forced to live and endure the personal hells of the Joker, Scarecrow, Poison Ivy, Two-Face and many other sworn enemies in order to save the innocents and retake the prison.During his run through this absurd gauntlet, the Dark Knights own sanity is placed in jeopardy.This special anniversary edition trade paperback also reproduces the original script with annotations by Morrison and editor Karen Berger.
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A social experiment was conceived. Its goal was to breed the best, the brightest, the most malleable and most loyal soldiers to ever serve. To this end, the Romulan Empire used its own children, blinded by the belief that anything that would bring glory to the praetor was justified. And when the winds of politics changed, these children were abandoned, left to die on a world so horrifying that it was dubbed—by those who dared to cling to life—Hellguard.
One wild child, Saavik, was rescued by Spock. He took the half-Vulcan, half-Romulan child home to his parents, knowing that if anyone could reach and rescue Saavik, it was them.
Now a Starfleet officer, Saavik has striven to honor her mentor and her Vulcan heritage. But recent events have shaken her. Left behind on Vulcan while the rest of the Enterprise crew goes to face court-martial for stealing and destroying their ship, the young science officer is adrift when two men from her past confront her. Tolek, another Hellguard survivor, tells Saavik that the survivors are being killed one-by-one and only they can discover who and why. The other, a Romulan who claims to be her father, swears it is the Vulcans who are eliminating the Hellguard survivors because they are an embarrassment to all of Vulcan, but that she has the power to stop it, by bringing down the Vulcan ambassador, Sarek.
Not knowing where to turn, not knowing whom to trust, Saavik must find her own answers, and discover who she truly is.
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When an evil dragon attacks Gotham City, Batman knows he can't stop it by himself. With Superman and Wonder Woman fighting by his side, there is nothing these three Super Heroes can't do!
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"Batman Reborn" begins here with the reunited team of Grant Morrison and Frank Quitely (ALL-STAR SUPERMAN, WE3,New X-Men). The new Dynamic Duo hit the streets with a bang in their new flying Batmobile as they face off against an assemblage of villains called the Circus of Strange. They also tackle their first mission investigating a child who's been abducted by the mysterious Domino Killer. But will everything go smoothly? And who exactly are the new Batman and Robin? The newest era of The Dark Knight begins here!
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When The Writer's Tale was published in autumn 2008, it was immediately embraced as a classic. For this extensively revised and updated paperback edition, Russell T Davies and Benjamin Cook continue their candid and in-depth correspondence to take in work on the last of Russell's 2009 specials - and the end of David Tennant's era as The Doctor - while also looking back to the achievements of the first three seasons. With over 300 pages of all-new material, including new photos and original artwork, The Writer's Tale is a fitting tribute to Russell T Davies' phenomenal achievement in bringing Doctor Who back for a new generation of fans.
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When Batman sees the Bat-Signal up in the sky, it means that danger is near! He'll need his Batsuit and Bat-Pod to help keep Gotham City safe from its newest enemy—the Joker!
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Tying into his other blockbuster stories of 2008 Final Crisis and Batman: The Ressurection of Ra's Al Ghul, the legendary Grant Morrison confronts readers with the unthinkable...the death of The Dark Knight.
The troubled life of Bruce Wayne seems to spin out of control when his releationship with the mysterious Jezebel Jet deepens. Soon Bruce Wayne drops out completely, having seemingly become the victim of mental illness and abandoning his Batman identity for a life on the streets of Gotham City. Capitalizing on the fall of their greatest foe, the Club of Villains begin a crime spree through the streets of Gotham that threatens to bring the city to its knees. -
Batman: Arkham Asylum Signature Series Guide from Brady Games includes the following:
- A complete walkthrough of the entire game.
- AREA MAPS: Detailed area maps pinpoint critical areas in the game along with the location of every unlockable item
- CHARACTER LISTING: Extensive coverage of Batman and The Joker, including strengths, weaknesses, and more!
- WEAPON COVERAGE: In-depth breakdown of every weapon in the game along with strategies on when to use them
- Expert boss strategies to defeat even the toughest villains
- Signature Series guide features bonus foldout and more!
- Platform: PlayStation 3 and Xbox 360
- Genre: Action/Adventure
- A complete walkthrough of the entire game.
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"Batman: R.I.P." and FINAL CRISIS saw the end of Batman. Now, months following the disappearance of her protector, Gotham City sits at a precipice and it may be too far gone for Nightwing, Robin, Commissioner Gordon and the rest of the city's heroes to save the day. Amid the fires, rioting, looting and gang warfare, one question rings out from the souls of Gotham's desperate citizens: Where is Batman?
With guest-stars galore, the destruction of a sacred Gotham City institution and an ending that will have everyone talking, this event written and drawn by Tony Daniel (The Tenth) and other top creators features the battle to take on the Mantle of the Bat. Who has earned the right? Who thinks they deserve it? Robin? Nightwing? Jason Todd? Two-Face? Catwoman? Batgirl? Who will ultimately win the BATTLE FOR THE COWL? -
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The complete critically acclaimed and best-selling tale is now available in one sensational hardcover volume.
BATMAN: HUSH is a thrilling mystery of action, intrigue, and deception penned by Jeph Loeb (BATMAN: THE LONG HALLOWEEN) and illustrated by comics superstar Jim Lee (ALL STAR BATMAN & ROBIN, THE BOY WONDER) in which Batman sets out to discover the identity of a mysterious mastermind using the Joker, Riddler, Ra's al Ghul and the Dark Knight's other enemies - and allies - as pawns in a plan to wreak havoc. -
PRIDE. GREED. ENVY. WRATH. LUST. GLUTTONY. SLOTH.
The Seven Deadly Sins delineate the path to a person’s downfall, the surest way to achieve eternal damnation. But there is a way out, a way to reclaim salvation: blame it on the demons—taunting you, daring you to embrace these sins—and you shall be free. The painful truth is that these impulses live inside all ofus, inside all sentient beings. But alas, one person’s sin may be anotherbeing’s virtue.
The pride of the Romulan Empire is laid bare in "The First Peer," by Dayton Ward and Kevin Dilmore.
A Ferengi is measured by his acquisition of profit. "Reservoir Ferengi," by David A. McIntee, depicts the greed that drives that need.
The Cardassians live in a resource-poor system, surrounded by neighbors whohave much more. The envy at the heart of Cardassian drive is "The Slow Knife,"by James Swallow.
The Klingons have tried since the time of Kahless to harness their wrath withan honor code, but they haven’t done so, as evidenced in "The Unhappy Ones,"by Keith R.A. DeCandido.
Humans’ darkest impulses run free in the Mirror Universe. "Freedom Angst," by Britta Burdett Dennison, illustrates the lust that drives many there.
The Borg’s desire to add to their perfection is gluttonous and deadly in "Revenant," by Marc D. Giller.
To be a Pakled is to live to up to the ideal of sloth in "Work Is Hard," by Greg Cox.
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The soldiers of Armageddon are on the march, laying waste to worlds in their passage. An audacious plan could stop them forever, but it carries risks that one starship captain is unwilling to take. For Captain Jean-Luc Picard, defending the future has never been so important, or so personal -- and the wrong choice will cost him everything for which he has struggled and suffered.
For Captain William Riker, that choice has already been made. Haunted by the memories of those he was forced to leave behind, he must jeopardize all that he has left in a desperate bid to save the Federation.
For Captain Ezri Dax, whose impetuous youth is balanced by the wisdom of many lifetimes, the choice is a simple one: there is no going back -- only forward to whatever future awaits them.
But for those who, millennia ago, had no choice...this is the hour of their final, inescapable destiny.
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On Earth, Federation President Nanietta Bacco gathers allies and adversaries to form a desperate last line of defense against an impending Borg invasion. In deep space, Captain Jean-Luc Picard and Captain Ezri Dax join together to cut off the Collective's route to the Alpha Quadrant.
Half a galaxy away, Captain William Riker and the crew of the Starship Titan have made contact with the reclusive Caeliar -- survivors of a stellar cataclysm that, two hundred years ago, drove fissures through the structure of space and time, creating a loop of inevitability and consigning another captain and crew to a purgatory from which they could never escape.
Now the supremely advanced Caeliar will brook no further intrusion upon their isolation, or against the sanctity of their Great Work....For the small, finite lives of mere mortals carry little weight in the calculations of gods.
But even gods may come to understand that they underestimate humans at their peril.





















