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Books : Children's Books : Computers
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Kanto, Johto, Hoenn, and Sinnoh. Ash's Pokemon journey has taken him through some incredible regions, and now they're all in one book! This deluxe handbook includes facts & figures for every Pokemon ever. That's over 480 entries--packed with inside info and special tips. It's truly the ultimate guide for every Pokemon fan.
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Every day Wemmicks do the same thing--either stick gold stars or gray dots on one another. The pretty ones, those with smooth wood and fine paint, always get stars. The talented ones do, too. Others, though, who can do little or who have chipped paint, get ugly, gray dots. Punchinello is one of these. In this delightful children's tale, children will love hearing how Eli the woodcarver helps Punchinello understand how special he is--marks and all. It's a vital message for children everywhere: that God cherishes them just as they are.
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BradyGames’ World of Warcraft Master Guide, Second Edition includes the following:
- Class strategies, abilities and talents.
- Essential stats and updated strategies for each of the 8 races and 9 classes for both the Horde and Alliance.
- Updated must-have quest data--contacts, objectives, item rewards and more.
- Updated profession sections provide data on created items, requirements and item components.
- Weapon, armor and item tables, ability and spell lists, and bestiary.
- Updated maps of each city and region, with call outs for characters, quest locations, dungeons, and more.
Platform: PC
Genre: Role-Playing Game
This product is available for sale worldwide. -
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For the past three decades, the Shelly Cashman Series has successfully introduced computers to millions of students - consistently presenting the highest quality, most up-to-date, and innovative materials in computer education. Microsoft Office 2003: Introductory Concepts and Techniques, School Edition presents material using an easy-to-follow pedagogy that combines a vastly improved project-oriented, step-by-step approach with corresponding screens and numerous exercises at the end of each project.
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"Filled with exotic aliens, dangerous situations, and fast-paced adventure. Younger sci-fi fans will happily hang in with JT." — BOOKLIST
Thirteen-year-old Johnny Turnbull has always known there was something different about him. It turns out he’s the first-ever human softwire —- able to enter and communicate with computers with his mind. Now that JT and two hundred other orphans have been put to work in alien factories on the first ring of Orbis, things are going very wrong. The "perfect" central computer is malfunctioning, and suspicious eyes are turning to JT. Could he be the one responsible? -
Essential strategies to keep children and teens safe online
As our children and teens race down the onramp to the Information Superhighway, many parents feel left behind in the dust. News stories about online sexual predators, child pornography, cyberbullies, hate groups, gaming addiction, and other dangers that lurk in the online world make us feel increasingly concerned about what our children are doing (and with whom) in cyberspace. In Cyber-Safe Kids, Cyber-Savvy Teens, Internet safety expert Nancy Willard provides you with need-to-know information about those online dangers, and she gives you the practical parenting strategies necessary to help children and teens learn to use the Internet safely and responsibly.
Parents protect younger children by keeping them in safe places, teaching them simple safety rules, and paying close attention. As children grow, we help them gain the knowledge, skills, and values to make good choices--choices that will keep them safe and show respect for the rights of others. In Cyber-Safe Kids, Cyber-Savvy Teens, Willard shows you how those same strategies can be translated from the real world to the cyberworld, and that you don't have to learn advanced computer skills to put them into effect. As you work on these strategies with your child, you will also discover that remaining engaged with what your children are doing online is much more valuable than any blocking software you could buy.
"Willard blends the perspectives of a wise parent and a serious scholar about issues related to Internet behavior and safety. . . . Pick up the book, open it to any random page, and you will find on that page or nearby a wealth of helpful advice and useful commentary on the cyberreality facing our children and on how to deal with any of the issues she's identified."
--Dick Thornburgh, J.D., former U.S. Attorney General; chair, National Academy of Sciences Committee on Youth Pornography and the Internet
"Simply put, this book is a must-read for anyone--parents, educators, law enforcement, and policymakers alike--concerned with the critical issue of children's internet safety and what to do about it."
--Douglas Levin, senior director of education policy, Cable in the Classroom -
Arthur wants to play Deep, Dark Sea on the computer every chance he gets, but disobedience leads to disaster when his mother leaves for work and Arthur and his friend accidentally make the computer screen go blank."
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Designed specifically with the needs of high school students and teachers in mind, this powerful program provides less reading and more hands-on exercises in every lesson to help students build confidence and proficiency in using the new Office 2007 user interface and new commands in Word, Excel, Access, PowerPoint, and Outlook. With over 300 hours of instruction, this program is ideal for both introductory and advanced courses.
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Tales of brave heroes and heroines are retold alongside tales of wonderful magic, of strange and beautiful creatures, and of how things began. These fascinating stories are narrated in such a way that young listeners and readers will find them easy to understand and enjoy.
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If you?re interested in jumping into the exciting world of game programming, then you?ve found the perfect book! "Game Programming for Teens" doesn?t expect you to have any experience with programming. You?ll learn everything you need to know along the way. You?ll use Blitz Basic, an easy-to-learn programming language that the author will teach you. As you work your way through the book, you?ll learn everything you need to know to create a complete game. Graphics, animation, sound and music, and artificial intelligence are all covered. By the end of the book, you will have created your very first computer game! Game programming doesn?t have to be difficult. With a copy of this book and your own curiosity, you?re off to the perfect start.
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A Java edition of our popular test prep book for AP Computer Science prepares students for the AP CS exams in Java, starting 2004. Thorough review chapters cover all of the A- and AB-level material and the Marine Biology Simulation Case Study. Includes four complete practice exams, two A and two AB, with no overlap.
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We're missing all our buttons! Three firefighters scramble to find 3 sets of matching buttons before the big parade starts. A lively introduction to the simple math concept of sorting by attributes.
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From Howard Carter's discovery of Tutankhamun in the Valley of the Kings, to the Ice Man high in the Alps, woolly mammoths in Siberia, warhorses in China, and sacrificial victims in Peru, mummies worldwide continue to hold us in their spell. e.guides Mummy peels back the layers to see inside mummies of all kinds, to understand how they were prepared, and to piece together the evidence about their cultures' beliefs in an afterlife.
This brand new reference series reflects and enhances how today's young researchers gather, assess, and present information. Part of DK and Google's exciting family reference partnership, e.guides look at core topics from many angles, including facts, 3-D models, data boxes, charts, and more. -
XNA Game Studio Express: Developing Games for Windows and the Xbox 360 is the ultimate resource for hobbyists and students who want to write games for Windows and the Xbox 360 game console. Learn how you can create your own games using the amazing tools of XNA and Game Studio Express, the free game development tools and APIs from Microsoft, based on the incredibly popular Visual Studio IDE. You'll begin with an introduction to the XNA platform and the Game Studio Express development environment. From there, you'll examine many different game genres and will develop your own working games. You'll also cover writing components and libraries and will develop reusable code that can be plugged into your game projects. Wrap things up with a collection of more advanced topics. To get the most out of this unique guide you will need a working knowledge of programming, but readers with a variety of backgrounds will still benefit from the comprehensive coverage found inside. XNA will turn players into developers, doing for game creation what YouTube and myspace have done for music and video.
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If you’re a video game enthusiast, then you’ve probably thought more than once about creating your own games. Now you can develop your own 3D games using 3D GameStudio! The Official Guide to 3D GameStudio will help you develop the skills you need to create a variety of games, including first-person shooter and fantasy role-playing. Learn how to make a game from start to finish using the most readily found tools in the industry. You’ll cover the fundamentals of character animation, level building, and programming various effects. You’ll even get tips on the game industry as a whole, including how video games are made, what job opportunities exist, and how you can break into the industry. Whether you want to make games for your own enjoyment or to build your career portfolio, this all-in-one guide covers everything you need to know to make amazing 3D games!
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You can change the world. Here's how.
Our climate is changing and human actions are the cause. Maybe you don't know why, or what to do about it. We do. In fact, we wrote a book about it (this book, the one in your hands). We'll harness your green intentions and push you beyond turning off the AC every once in a while. It's all in here:
- how to keep the planet healthy
- facts and info
- real-life stories
- suggestions and challenges
- eco-tips from MySpace users around the globe.
Everybody who submitted a tip got their username in this book, btw.
Each of us has the power to make a difference—open this book, arm yourself with knowledge, and start now. (Seriously. What are you waiting for?)
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Charlie McButton likes computer games so much, he never plays with anything else. When a thunderstorm knocks out the electricity, his tech empire comes tumbling down, and his whole world loses power. Charlie needs batteries—FAST! But the only triple- A’s he can find are in his little sister’s talking doll. Will he resort to desperate measures and cause his sister to have a meltdown of her own? Or will he snap out of his computer craze long enough to realize his sister might be fun, even if she doesn’t come with batteries? Collins and Lester team up for a hilarious and timely tale that will crack up young computer addicts and those who love them!




















