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Books : Children's Books : Computers : Fiction
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"Filled with exotic aliens, dangerous situations, and fast-paced adventure. Younger sci-fi fans will happily hang in with JT." — BOOKLIST
Thirteen-year-old Johnny Turnbull has always known there was something different about him. It turns out he’s the first-ever human softwire —- able to enter and communicate with computers with his mind. Now that JT and two hundred other orphans have been put to work in alien factories on the first ring of Orbis, things are going very wrong. The "perfect" central computer is malfunctioning, and suspicious eyes are turning to JT. Could he be the one responsible? -
Arthur wants to play Deep, Dark Sea on the computer every chance he gets, but disobedience leads to disaster when his mother leaves for work and Arthur and his friend accidentally make the computer screen go blank."
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Charlie McButton likes computer games so much, he never plays with anything else. When a thunderstorm knocks out the electricity, his tech empire comes tumbling down, and his whole world loses power. Charlie needs batteries—FAST! But the only triple- A’s he can find are in his little sister’s talking doll. Will he resort to desperate measures and cause his sister to have a meltdown of her own? Or will he snap out of his computer craze long enough to realize his sister might be fun, even if she doesn’t come with batteries? Collins and Lester team up for a hilarious and timely tale that will crack up young computer addicts and those who love them!
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A book about computers, from the animated television series on the Learning Channel.
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It’s the most advanced computer role-playing game ever: When you play you’re really there—in a dark dream teeming with evil creatures, danger-filled fortresses, and malevolent sorceries.
The game plugs directly into your brain--no keyboard, no modem, no monitor. And for game hacker Arvin Rizalli and his friends, no cash up front, no questions asked . . . and no hope of rescue when the game goes horribly, deathly wrong. -
Endearing story of persistence and determination written in English and Spanish. Chip, a little computer, learns the value of having faith in his dream while he faces an uncertain outcome and seemingly insurmountable problems. Vibrantly illustrated by former Disney artist Dan Hamilton.
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A wrong turn down the information superhighway. A strange chatroom where users speak in code. Randy Kincaid is suddenly caught in a web of lies -- and murder. With the help of cyberhead Maya Bessamer, Randy must find out who's behind the killings. Or the next victim might be him.
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Act one, scene one. When Mr. Gibbons posts the cast for the upcoming production of the seventh-grade musical, The Wiz, Madison's world gets a dose of serious drama. Can her role as stage manager of the show help her figure out who likes whom and who her real friends and enemies are?
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Act one, scene one. When Mr. Gibbons posts the cast for the upcoming production of the seventh-grade musical, The Wiz, Madison's world gets a dose of serious drama. Can her role as stage manager of the show help her figure out who likes whom and who her real friends and enemies are?
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Get ready to enter Cybearspace. When wealthy Squire Grizzly gives each member of Teacher Bob's class a computer to do with as they will, all rules fly out the window--and the cubs' grades go south. Will the cubs get whiplash as they zoom along the information superhighway? Bear Country fans will love finding out.
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The Internet...a world without rules, without boundaries. Where you can be anyone you want, whoever you aren't. And it's all just a click away...
Andy MacFarland thought he knew everything. But his mom just showed him how stupid he really is. Strike that. Not stupid, just ignorant of the facts, and deliberately kept that way. At the age of 16, Andy has found out that he's adopted. His life is not his life.
There's only one way to reclaim what he's lost: Andy's got to find his natural parents. The place to start: the Net. But the Net should come with a warning: Be careful what you wish for. It might come true.
Different people in different places. The one thing they have in common is a new address on the Internet: danger.com. Where all your fears come true.
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Twelve-year-old Andy Bonner isn't thrilled with his teacher's assignment to explore family history. When he starts asking questions about his ancestors, he is startled to discover a black sheep in the family tree. No one wants to reveal what happened in his family's past. But Andy is determined to break the silence. Casting his net widely, from the Internet to the local cemetery, Andy's search helps everyone realize it's never too late to seek justice.
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At a holographic "old timer's" baseball game, Matt Hunter and several other Net Force Explorers are thrilled to see Babe Ruth swing for the fences. But when Ruth does his famous routine of pointing to the stands, four people dressed in 30's-style outfits stand up and open fire with Tommy guns! Even virtual bullets can kill you. Matt and his friends know that these "virtual vandals" must be stopped. But the stadium stunt is just the beginning. And even the teens of the Net Force might not be able to stop them next time!.
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Twelve-year-old Mitchell got involved with the wrong kid this past summer, and the prank they played led to an elderly woman’s injury. Now he finds himself at the police station—his "sentence" is to chat online with a nursing home resident twice a week for the next month. Mitch isn’t thrilled; what could he and some "old" person possibly talk about?
But Mitch’s new online friend has a personality all her own. Her name is Wootie Hayes, and she has plenty to talk about: how she got her name, how much she misses her own home, and how she detests bingo. But she also wants to know about Mitch’s situation. Without expecting it, they help each other face the truth and begin a new friendship in the process.
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Amy and Michelle are dancing in "The Magic Butterfly." Amy has the lead. But then she gets hurt, and no one knows the part--except Michelle. Can she dance it for the show? Maybe...with a little help from Barbie! Mile 3 Road to Reading books contain longer sentences and more complex plotlines for the increasingly confident reader.
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To save a prominent scientist and his son from a corrupt government's agents, the Net Force Explorers embark on a terrifying virtual hunt for their enemies--before it's too late....
10th in the exciting young adult series



















