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Books : Children's Books : Computers : General
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A Java edition of our popular test prep book for AP Computer Science prepares students for the AP CS exams in Java, starting 2004. Thorough review chapters cover all of the A- and AB-level material and the Marine Biology Simulation Case Study. Includes four complete practice exams, two A and two AB, with no overlap.
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We're missing all our buttons! Three firefighters scramble to find 3 sets of matching buttons before the big parade starts. A lively introduction to the simple math concept of sorting by attributes.
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Designed specifically with the needs of high school students and teachers in mind, this powerful program provides less reading and more hands-on exercises in every lesson to help students build confidence and proficiency in using the new Office 2007 user interface and new commands in Word, Excel, Access, PowerPoint, and Outlook. With over 300 hours of instruction, this program is ideal for both introductory and advanced courses.
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More than 50 activities help students develop skills in word processing, spreadsheets, multimedia presentations, graphic design, and using the Internet.
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A book about computers, from the animated television series on the Learning Channel.
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As part of the CyberRookies' series this book is written for aspiring programmers, and teaches basic programming skills that can be easily applied to any language including the key concepts of Loops, Strings, Array, Pointers, and more. Written by a high school programming teacher, Learning Computer Programming emphasizes the most relevant topics for beginners and pinpoints the essentials of programming success. There are so many programming languages in use today that it's difficult to decide which one to learn, especially for beginning programmers. With this in mind, Learning Computer Programming: It's Not About Languages focuses on "programming" skills instead of specific languages. Languages will always change so to become an effective programmer, it's important to understand the fundamentals before tackling a specific language. The book is language independent and uses examples from a variety of languages including the most popular C++, JAVA, and HTML, which each have a chapter devoted to them. Using helpful hints, activities, and watchouts, the book gently guides the student through the maze of programming techniques, concepts, and pitfalls.
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The very first picture book to address the most important component of our computer age . . . the dot!
Meet the little dot that lives inside your computer. When you have switched it off, he takes the opportunity to visit his friend, the Duchess of Amalfi. He whizzes through cyber space to her place, for tea. Sometimes he is full of ink, and wobbly, and sometimes he isn’t. There are soldiers in white uniforms at the bottom of the hill, that he likes to cover in ink — and then he dances with them, because he is ashamed of himself. He’s pretty good at dancing — as long as he doesn’t wiggle he won’t make a single blot.
From the Trade Paperback edition. -
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Computer language is introduced and explained in this easy-to-read book that children will enjoy. Full-color photos accompany the text that deals with bytes, zip drives, facsimiles and voice mail.
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Tells the story of how Steve Jobs and Steve Wozniak developed the personal computer. Written in graphic-novel format.
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Provides instructions for using the "Big6" research method and scenarios for applying the technique to research conducted on the Internet.
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Consisting of approximately one-half of each of the tutorials (Word, Excel, Access, PowerPoint), this program medley is the most comprehensive available on the market. This exceptional program also covers the basics of Outlook 2000 and is suitable for a one- or two-semester course.
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An engaging biography that captures the excitement of the early days of nuclear physics, Ernest Rutherford tells the story of the down-to-earth New Zealander who became one of the foremost pioneers of subatomic physics. Rutherford's achievements were numerous and included:
* Inventing a detector for electromagnetic waves
* Discovering the existence of alpha and beta rays in uranium radiation
* Creating (with Frederick Soddy) the "disintegration theory" of radioactivity, which regards radioactive phenomena as atomic -- not molecular -- processes
* Demonstrating that the inner structures of elements correspond with a group of lines that characterize them, which could then be assigned an atomic number and, more important, the properties of each element could be defined by this number
* And his greatest contribution of all - he discovered that the atom had a nucleus and that it contained the positively charged proton
From his early days as a scholarship student to the end of his life as he continued to work in his lab, Ernest Rutherford reveals the life and times of one of the greatest minds of the twentieth century. -
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Presents a biography of the math whiz kid who grew up to co-found Microsoft, the world's leading computer software firm.
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Replaced by the 3rd Edition, ISBN 9780972705561.
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With a computer paint or drawing program, a printer, crayons, and a little imagination, kids can explore the world of color and the endless design possibilities of a computer by crafting multi-media art. This four-color activity book combines this tool of today with an old favorite—the crayon. Kids will learn how to print out and paint a picture frame; use a mouse to create a Matisse masterpiece; create a kite of rainbow colors; and more while learning about primary, secondary, and complementary colors. Crayons and Computers includes ideas to extend crayon creations beyond the confines of paper and into cyberspace.
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Kermit the Frog and his Muppet pals look at the inside of a computer in order to help young readers learn the basics about computers and feel comfortable with using them.



















