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Books : Computers & Internet : Web Development : Web Design : Web Graphics
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If you are a digital photographer who's new to PaintShop Photo Pro or digital imaging in general, or have recently upgraded to the all-new version X3, this is the book for you! Packed with full color images to provide inspiration and easy to follow, step-by-step projects, you'll learn the ins and outs of this fantastic program in no time so you can start correcting and editing your images to create stunning works of art. Whether you want to learn or refresh yourself on the basics, such as effective cropping or simple color correction, or move on to more sophisticated techniques like creating special effects, everything you need is right here in this Corel-recommended guide. Useful information on printing and organizing your photos and a fantastic supplemental website with tons of extras rounds out this complete PSPP learning package.
The awesome companion website - http://www.gopaintshoppro.co.uk/ - is packed full of practise files, bonus tutorials and other fabulous resources.
* The most-trusted resource for getting up to speed fast with Corel's superb PaintShop Photo Pro software
* Fully updated with all of the new features in version X3
* Follow along with the projects in the book and start creating on your own immediately with the help of a supplemental website packed with extras such as downloadable images from the book, tutorials, links to useful information, and more! -
Learn Adobe Fireworks CS5 quickly and painlessly through step by step exercises from Noble Desktop, New York's premier computer graphics training facility.
The best way to learn a new software is to jump right in and create projects using step by step exercises. Noble Desktop has perfected the art of step by step exercises after training thousands of students since 1991. This workbook is the one we give to students of our classes, and is used by teachers and colleges worldwide. Noble Desktop is an Adobe Certified Training Facility.
With This Workbook & CD You Will Learn How To:
- Optimize Web Graphics as JPEG, GIF and PNG
- Slice Images
- Build a Webpage in Dreamweaver with the Graphics Made in Fireworks
- Create Rollover Graphics
- Quickly Create Navbars using Button Symbols
- Mockup a Multi-Page Website Design
- Edit Pixel-based & Vector-based Graphics
- Use 9-Slice Scaling to Avoid Distorting Graphics
- Work with Masks and Create Reflections
- Create Image Maps
- Create Animated GIFs
- And much much more...
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Put the video podcast medium to work for you and your clients with a winning formula. Know how video podcasts work and every facet of what it takes to produce a professional-quality program that will meet every criterion for success. The authors are seasoned video production pros that have been on the crest of the video podcasting wave as it has risen. With over 2500 episodes produced, they can reveal what works and what doesn't with detailed, illustrated guidance. You get the nuts and bolts of the complete process, including:
* Preproduction: budgeting guidelines, mapping your production, and working with talent
* Production: the ENG shooting style, lighting values and portability, sound, essential camera features, acquisition formats, and gear lists
* Postproduction: resources for adding music and images, motion graphics, and editing techniques
* Delivery: cost-effective hosting options, creating RSS feeds, compression, and hosting processes
* Promotion: choosing directories, promoting your program, and monetizing your podcast
Instruction and case studies go in-depth on issues unique to the podcast medium. A full-color presentation delivers tangible, inspiring examples of creative video podcasts. The companion website-www.VidPodcaster.com-provides a blog, templates, planning documents, sample clips, and state-of-the-art updates. -
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Packed with practical, real-world examples and authoritative advice, the AutoCAD 2000 Bible is your complete guide to the fastest, smoothest AutoCAD yet. Expert author Ellen Finkelstein shows you how to master every aspect of this powerful design software, from fundamental commands and VBA programming to hot new features such as Visual LISP, improved 3D editing, multiple plots/prints, better text handling, and more flexible dimensions.
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From desktop to television screen, deliver broadcast-ready digital video with DirectShow—the Microsoft DirectX streaming API integrated in the Windows operating system. Digital video expert and VRML creator Mark Pesce walks you through core DirectShow capabilities for capturing, editing, and rendering media—demonstrating basic to advanced techniques for producing studio-quality results. Whether you’re looking to add simple playback to an application or create your own movies and features, you’ll get the tools, guidance, and ready-to-use media clips you need to get started now.
Learn how to:
- Use the GraphEdit design tool to rapidly prototype applications
- Write your own source, transform, and renderer filters
- Capture audio and video from Webcams, digital video cameras, and TV tuners
- Compress digital video streams onto disk
- Place clips and tracks on a timeline with DirectShow Editing Services
- Merge multiple video streams with the Video Mixing Renderer (VMR)
- Synchronize audio and video
- Create simple programs to play MP3, WAV, MIDI, AVI, and Microsoft Windows Media files
- Use DirectX Media Objects (DMOs) for faster, lightweight development of effects, encoders, and decoders
- Extend DirectShow with AVIs and Windows Media Format
CD inside Includes reusable media and code samples
CD features:
- Microsoft DirectX 9.0 Software Development Kit (SDK) and documentation
- Music, a movie short, and other video and audio samples
- All the book’s programs and code
A Note Regarding the CD or DVD
The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to booktech@oreilly.com.
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Do you need an easy-to-follow software reference right at your fingertips? Our 6 page, tri-fold guides are the answer. These quick reference guides include step by step instructions to help users to learn software features more quickly, as well as full color screen graphics to highlight important features. Quick Source reference guides also include the software program s NEW features and gives you quick access to time saving shortcuts. The Microsoft Visio 2003 Quick Source guide is a clear and concise tool for learning the features in Visio 2003. Features contained in this guide include NEW features such as Getting Started Tutorial, Using the Ink Feature, Using the Pan & Zoom, Window, and Using the Track Markup Feature. It also includes Saving a Drawing, Creating a New Page, Entering Text, Inserting a Shape on the Drawing Page, Moving Shapes, Opening Stencils, Creating a Static Connection, and much more.
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Create awe-inspiring, mind-blowing Flash ads and microsites that engage consumers and demonstrate their worth to clients. The Hands-On Guide to Creating Flash Advertising delivers the nuts and bolts of the development process from initial design conception to ad completion. You'll learn the best practices for:
* Mastering the myriad of ad specs, deadlines, quality and version control issues
* Creating ads that balance campaign goals with design constraints
* Preparing and building ads with team and QC standards
* Using forms and data in ads without file bloat
* File optimization techniques for swf files
* 3rd party rich media technologies that transcend the 30k banner
* Trafficking and tracking ads for impressions, interactions, clicks, and conversions
* Using ActionScript to save development time and implement team standards
Published projects developed with the practices and AS code presented in the book are available on the companion website http://www.flashadbook.com
* Part of the "Hands-On" series, edited by veteran Dan Rayburn, which serves as the ultimate resource in streaming and digital media-based subjects
* Author is a senior multimedia developer with one of the nation's largest advertising agencies.
* Development processes for state-of-the-art Flash advertising projects is revealed, with -
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This text is a guide to AutoCAD 14 - a technical drawing tool for Windows and DOS. It covers all the features in-depth and is organized into meaningful, related parts so that the reader can find any topic. The order of the topics should allow readers to read the book from start to finish and use it to learn AutoCAD from scratch.
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Welcome aboard the first book focusing exclusively on PL/SQL techniques, through Oracle 11g. These techniques are tried-tested-true, yet do not compromise performance. You'll find coverage of all types of scenarios, starting from design to coding and testing to debugging and tuning. PL/SQL is more than just a 3GL sequel to SQL; instead it can be used as a methodology for application development using Oracle. The techniques covered here have a broader scope, in applications ranging from OLTP to OLAP and from data warehousing to business intelligence. The world of PL/SQL is exciting and this book provides a repository of techniques for PL/SQL developers and DBAs alike. This book takes you beyond the existing solutions found in other professional and reference texts or in online documentation. Starting from PL/SQL internals that include PL/SQL program structure, internal representation, compilation, and execution, users are taught PL/SQL concepts and techniques that go way beyond SQL, such as data structure management, error management, data management, application management, and transaction management. It covers the practical "how-to" techniques of applying these PL/SQL concepts in live projects and elaborates on various PL/SQL frameworks, the integration of PL/SQL with Java, and Web-enabling PL/SQL. The last two chapters on PL/SQL tuning and debugging and PL/SQL coding standards contain
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This guidebook (known as Printout Design Made Easy until Release 3.1H) helps reduce consulting time in development and modification of SAPscript forms. The book explains in an intuitive step-by-step manner how to do most common task (like moving/adding fields, printing bar codes and/or company logos etc.). These task help adapt forms quicker and more efficiently by using the new graphical WYSIWYG-based tools Form Painter and PC Editor.
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This is an explicit and detailed guide, an intelligent "how-to" book for professionals. It lays the groundwork and creates context by exploring essential concepts, defines terms that may be new or unfamiliar, and then moves forward with practical software techniques. All the while it is building on the existing knowledge and experience of its professional design audience. Taking Your Talent to the Web is based on the Populi Curriculum in Web Communications Design, developed by Jeffrey Zeldman in cooperation with Populi, Inc., (www.populi.com) and the Pratt Institute. The book's purpose is to guide traditional art directors and print designers as they expand their existing careers to include the new field of professional Web Design.
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This guide shows how to use almost every AutoCAD command and is aimed at both beginners and advanced users. It contains helpful icons such as tips and cross-references, special icons for beginners or advanced users and a Release 14 icon. Stress is given to program enhancements, new and discontinued commands and Release 14 Internet features.
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The ultimate 3D tutorial book to kick start your animations to the next level. Learn the secrets of Lightwave 3D the quick and easy way. Have a specific situation? You can just jump to the chapter you need without having to wade though lengthy unrelated explanations. This book is laid out in a "cookbook" style with 17 chapters that explore everything from fire to water effects.
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Robotic manipulators are becoming increasingly important in research and industry, and an understanding of statics and kinematics is essential to solving problems in this field. This book, written by an eminent researcher and practitioner, provides a thorough introduction to statics and first order instantaneous kinematics with applications to robotics. The emphasis is on serial and parallel planar manipulators and mechanisms. The text differs from others in that it is based solely on the concepts of classical geometry. It is the first to describe how to introduce linear springs into the connectors of parallel manipulators and to provide a proper geometric method for controlling the force and motion of a rigid lamina. Both students and practicing engineers will find this book easy to follow, with its clear text, abundant illustrations, exercises, and real-world projects.
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This updated and expanded fourth edition retains the strength of previous editions while adding new material relevant for the changing work environment. The book describes the latest industry trends and incorporates them into a project management framework. By developing practical skills it aids the project manager's own development, and provides a coherent overview of the issues that affect all in the converging industries of communications, media and computing.
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Designed to provide readers with the skills and practical applications necessary to use VIZ for those who are familiar with AutoCAD. Autodesk VIZ 2006 Fundamentals is in the Instant AutoCAD series and continues with the tradition of delivering technical information in a quick and easy format. With integrated Hands-On sessions to illustrate basic concepts and lots of questions, texts and exercises, it offers a detailed look at VIZ, the 3D modeling and animation program for Autodesk. This book begins with an overview of VIZ and how it relates to AutoCAD thereby ensuring an increased learning speed. It then moves onto viewing, creating, and editing, special modeling including walls, doors, and windows. The book is completed with the creation and application of materials and the generation of animations. For those working in Engineering, Architectural Design and Drafting, Animation, or Computer Graphic Arts.
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Over 300 pages, completely rewritten and revised for InDesign CS. Includes CD with scripts from the book, a handler library, and a tidy collection of ready-to-use scripts to automate some of those pesky chores that eat up valuable production time. Whether your goal is to use scripts, modify scripts, or write scripts of your own, "AppleScripting InDesign" is the one resource you don't want to be without.
Of all the features of InDesign, its support for scripting is without parallel; and for the Macintosh user, AppleScript offers ease of use with the power to satisfy even the more demanding tasks. Add "AppleScripting InDesign" and you have all you need to become a power InDesign user. Packed with sample code, tips, and tricks, the book is designed for the average user with plenty of substance for those who are more advanced. For the beginning user, additional information and step-by-step instruction is provided in PDF form on the CD.





















