- Library & Information Science
- Chemistry
- Achilli, Justin
- Criswell, Millie
- Shreve, Anita
- Cocteau, Jean
- General
- Primatology
- Sense
- Turn of the Century
- Gilbert
- Fiction
- Sheet Music & Scores
- Henry, O.
- Securities
- Sapphire
- Eades, Michael & Mary
- Alternative Medicine
- Syria
- McMullen, Sean
- United States
- Economics
- Fanu, J. Sheridan
- General
- Environmental
- Tepper, Sheri S.
- Bunnicula
- State & Local
- Duncan, Lois
- Set Theory
- Some of our other sites:
- Books
- Clothing, Shoes and Accessories
- Baby Clothes and Accessories
- Cosmetics, Beauty Products and Fragrances
- Cellphones, Call Plans and Accessories
- Video Games
- DVDs
- Electronics, Gadgets and Computers
- Health and Personal Care
- Home and Garden
- Home DIY
- Jewelry
- Magazines and Newspapers
- Music Downloads
- Musical Instruments
- Office Equipment and Supplies
- Software and Games
- Sporting Goods
- Toys and Games
- Watches
- UK Books
- UK Video Games
- UK Home and Garden
- UK Electronics, Gadgets and Computers
- UK Baby Clothes and Accessories
- UK Software and Games
- UK Sporting Goods
- UK Toys and Games
Books : Computers & Internet : Hardware : Microprocessors & System Design : General
-
-
Building electronic projects that interact with the physical world is good fun. But when devices that you've built start to talk to each other, things really start to get interesting. Through a series of simple projects, you'll learn how to get your creations to communicate with one another by forming networks of smart devices that carry on conversations with you and your environment. Whether you need to plug some sensors in your home to the Internet or create a device that can interact wirelessly with other creations, Making Things Talk explains exactly what you need.
This book is perfect for people with little technical training but a lot of interest. Maybe you're a science teacher who wants to show students how to monitor weather conditions at several locations at once, or a sculptor who wants to stage a room of choreographed mechanical sculptures. Making Things Talk demonstrates that once you figure out how objects communicate -- whether they're microcontroller-powered devices, email programs, or networked databases -- you can get them to interact.
Each chapter in contains instructions on how to build working projects that help you do just that. You will:- Make your pet's bed send you email
- Make your own seesaw game controller that communicates over the Internet
- Learn how to use ZigBee and Bluetooth radios to transmit sensor data wirelessly
- Set up communication between microcontrollers, personal computers, and web servers using three easy-to-program, open source environments: Arduino/Wiring, Processing, and PHP.
- Write programs to send data across the Internet based on physical activity in your home, office, or backyard
- And much more
-
*Just months after the introduction of the new generation of 32-bit PIC microcontrollers, a Microchip insider and acclaimed author takes you by hand at the exploration of the PIC32
*Free CD-ROM includes source code in C and the Microchip MPLAB C32 compiler
*Includes handy checklists to help readers perform the most common programming and debugging tasks
The new 32-bit microcontrollers bring the promise of more speed and more performance while offering an unprecedented level of compatibility with existing 8 and 16-bit PIC microcontrollers. In sixteen engaging chapters, using a parallel track to his previous title dedicated to 16-bit programming, the author puts all these claims to test while offering a gradual introduction to the development and debugging of embedded control applications in C.
Author Lucio Di Jasio, a PIC and embedded control expert, offers unique insight into the new 32-bit architecture while developing a number of projects of growing complexity.
Experienced PIC users and newcomers to the field alike will benefit from the text's many thorough examples which demonstrate how to nimbly side-step common obstacles, solve real-world design problems efficiently and optimize code using the new PIC32 features and peripheral set.
You will learn about:
*basic timing and I/O operation
*debugging methods with the MPLAB SIM *simulator and ICD tools
*multitasking using the PIC32 interrupts
*all the new hardware peripherals
*how to control LCD displays
*experimenting with the Explorer16 board and *the PIC32 Starter Kit
*accessing mass-storage media
*generating audio and video signals
*and more!
TABLE OF CONTENTS
Day 1 And the adventure begins
Day 2 Walking in circles
Day 3 Message in a Bottle
Day 4 NUMB3RS
Day 5 Interrupts
Day 6 Memory
Part 2 Experimenting
Day 7 Running
Day 8 Communication
Day 9 Links
Day 10 Glass = Bliss
Day 11 It's an analog world
Part 3 Expansion
Day 12 Capturing User Inputs
Day 13 UTube
Day 14 Mass Storage
Day 15 File I/O
Day 16 Musica Maestro!
*32-bit microcontrollers are becoming the technology of choice for high performance embedded control applications including portable media players, cell phones, and GPS receivers.
*Learn to use the C programming language for advanced embedded control designs and/or learn to migrate your applications from previous 8 and 16-bit architectures.
*All code examples and software tools required to get acquainted with Microchip's MPLAB development environment, and to complete all the projects described in the book, are offered in the attached CDROM including the MPLAB C32 C Compiler (free Student Edition) and the full source code for more than 15 entertaining projects. -
This book is a hands-on introduction to the principles and practice of embedded system design using the PIC microcontroller. Packed with helpful examples and illustrations, it gives an in-depth treatment of microcontroller design, programming in both assembly language and C, and features advanced topics such as networking and real-time operating systems. It is accompanied by a CD-ROM containing copies of all programs and software tools used in the text and a 'student' version of the C complier.
Designing Embedded Systems with PIC Microcontrollers: Principles and Applications is ideal for students of electronics, mechatronics and computer engineering. Engineers in industry and informed hobbyists will also find this book a valuable resource when designing and implementing both simple and sophisticated embedded systems using the PIC Microcontroller.
Support material, including new and supporting information, links to useful sites, and errata, is available from the book's companion site.
*Gain the knowledge and skills required for developing today's embedded systems, through use of the PIC microcontroller.
*Explore in detail the 16F84A, 16F873A and 18F242 microcontrollers as examples of the wider PIC family.
*Learn how to program in Assembler and C.
*Work through sample designs and design ideas, including a robot in the form of an autonomous guided vehicle.
*Accompanied by a CD-ROM containing copies of all programs and software tools used in the text and a 'student' version of the C complier. -
Over the last ten years, the ARM architecture has become one of the most pervasive architectures in the world, with more than 2 billion ARM-based processors embedded in products ranging from cell phones to automotive braking systems. A world-wide community of ARM developers in semiconductor and product design companies includes software developers, system designers and hardware engineers. To date no book has directly addressed their need to develop the system and software for an ARM-based system. This text fills that gap.
This book provides a comprehensive description of the operation of the ARM core from a developer's perspective with a clear emphasis on software. It demonstrates not only how to write efficient ARM software in C and assembly but also how to optimize code. Example code throughout the book can be integrated into commercial products or used as templates to enable quick creation of productive software.
The book covers both the ARM and Thumb instruction sets, covers Intel's XScale Processors, outlines distinctions among the versions of the ARM architecture, demonstrates how to implement DSP algorithms, explains exception and interrupt handling, describes the cache technologies that surround the ARM cores as well as the most efficient memory management techniques. A final chapter looks forward to the future of the ARM architecture considering ARMv6, the latest change to the instruction set, which has been designed to improve the DSP and media processing capabilities of the architecture.
* No other book describes the ARM core from a system and software perspective.
* Author team combines extensive ARM software engineering experience with an in-depth knowledge of ARM developer needs.
* Practical, executable code is fully explained in the book and available on the publisher's Website.
* Includes a simple embedded operating system. -
MicroC/OS II Second Edition describes the design and implementation of the MicroC/OS-II real-time operating system (RTOS). In addition to its value as a reference to the kernel, it is an extremely detailed and highly readable design study particularly useful to the embedded systems student. While documenting the design and implementation of the kernel, the book also walks the reader through the many related development issues: how to adapt the kernel for a new microprocessor, how to install the kernel, and how to structure the applications that run on the kernel. This edition features documentation for several important new features of the software, including new real-time services, floating points, and coding conventions. The accompanying CDROM includes complete code for the MicroC/OS-II kernel.
-
This developer’s guide for designers and programmers of mass-storage devices that use the Universal Serial Bus (USB) interface provides developers with information on how to choose storage media, interface the media to a microcontroller or other CPU, and write device firmware to access the media and perform USB communications. Comparisons of popular storage-media options to help users choose a media type for a project are included, and the types described cover hard drives and flash-memory cards such as the MultiMediaCard (MMC), Secure Digital (SD) card, and CompactFlash card. Helpful tips on developing an embedded host that can access USB mass-storage devices are also covered.
-
-
-
In addition to its thorough coverage of DSP design and programming techniques, Smith also covers the operation and usage of DSP chips. He uses Analog Devices' popular DSP chip family as design examples. Also included on the CD-ROM is technical info on DSP processors from the four major manufacturers (Analog Devices, Texas Instruments, Motorola, and Lucent) and other DSP software.
*Covers all major DSP topics
*Full of insider information and shortcuts
*Basic techniques and algorithms explained without complex numbers -
Microchip continually updates its product line with more capable and lower cost products. They also provide excellent development tools. Few books take advantage of all the work done by Microchip. 123 PIC Microcontroller Experiments for the Evil Genius uses the best parts, and does not become dependent on one tool type or version, to accommodate the widest audience possible. Building on the success of 123 Robotics Experiments for the Evil Genius, as well as the unbelievable sales history of Programming and Customizing the PIC Microcontroller, this book will combine the format of the evil genius title with the following of the microcontroller audience for a sure-fire hit.
-
Everyone is looking for ways to save money these days. That can be hard to do for businesses that have complex needs, such as custom software applications. However, VBA and Macros for Microsoft Excel can teach you ways to customize pre-existing software to meet your specific needs. A variety of topics are covered that are sure to give you a solid knowledge of the VBA language. Event programming, user forms, carts, pivot tables, multi-dimensional arrays and Web queries are just a few of the areas you will learn about in this book. Written by the principal behind the leading Excel Web site, www.mrexcel.com, this book is sure to save you time and money!
-
PIC Microcontrollers are present in almost every new electronic application that is released from garage door openers to the iPhone. With the proliferation of this product more and more engineers and engineers-to-be (students) need to understand how to design, develop, and build with them. Martin Bates, best-selling author, has provided a step-by-step guide to programming these microcontrollers (MCUs) with the C programming language.
With no previous knowledge of C necessary to read this book, it is the perfect for entry into this world for engineers who have not worked with PICs, new professionals, students, and hobbyists. As MCUs become more complex C is the most popular language due to its ability to process advanced processes and multitasking. RTOSs, that is a need to know for engineers, is also discussed as more advanced MCUs require timing and organization of programming and implementation of multitasking. The book includes lots of source code, circuit schematics, and hardware block diagrams. Microchip's PICDEM Mechatronics board is used to detail the examples throughout the book.
*Focuses on the C programming language which is by far the most popular for microcontrollers (MCUs)
*Features Proteus VSMg the most complete microcontroller simulator on the market, along with CCS PCM C compiler, both are highly compatible with Microchip tools
*Extensive downloadable content including fully worked examples -
The C language has been covered in many books but none as dedicated to the embedded microcontroller beginner as the Beginner's Guide to Embedded C Programming. Through his down to earth style of writing Chuck Hellebuyck delivers a step by step introduction to learning how to program microcontrollers with the C language. In addition he uses a powerful C compiler that the reader can download for free in a series of hands on projects with sample code so you can learn right along with him. For the hardware he found the best low cost but effective development starter kit that includes a PIC16F690 microcontroller and everything else the beginner needs to program and develop embedded designs, even beyond the book's projects. There isn't a better entry level guide to learning embedded C programming than the Beginner's Guide to Embedded C Programming.
-
Essential Skills for a Successful IT Career
Mike Meyers, the leading authority on CompTIA A+ training and certification, has helped hundreds of thousands of people master CompTIA A+ PC technician skills-and now he can help you, too. Completely updated for the new CompTIA A+ standards, Mike Meyers' CompTIA A+ Guide to Managing and Troubleshooting PCs, Second Edition will help you pass the CompTIA A+ certification exams and become an expert hardware technician. Inside, you'll find helpful on-the-job tips, end-of-chapter practice questions, and hundreds of photographs and illustrations.
Learn how to:
- Work with CPUs, RAM, and motherboards
- Install, partition, and format hard drives
- Work with portable PCs, PDAs, and wireless technologies
- Install, upgrade, and troubleshoot Windows 2000 Professional and Windows XP
- Install sound and video cards
- Manage printers and connect to networks
- Implement security measures
- Understand safety and environmental issues
- Establish good communication skills and adhere to privacy policies
The CD-ROM features:
- Eight full practice exams covering CompTIA A+ Essentials and Exams 220-602, 220-603, and 220-604
- One hour of LearnKey video training featuring Mike Meyers teaching key CompTIA A+ topics
- Electronic copy of the book
- Complete exam objective map for all four exams
- List of official CompTIA A+ acronyms
- Useful tools and utilities for PC technicians
Each chapter includes:
- Learning objectives
- Photographs and illustrations
- Real-world examples
- Try This! and Cross Check exercises
- Tech tips, notes, and warnings
- End-of-chapter quizzes and lab projects
-
Enter the world of embedded programming and microcontroller applications! One of the only books available today that uses the increasingly popular and cost-effective Atmel AVR embedded controller as the platform and application for learning, Embedded C Programming and the Atmel AVR, 2E is the perfect choice for novices. Featuring a host of fully-functional example applications, this highly innovative book enables users to adopt a "learn by doing" approach as they develop the knowledge and skills needed to achieve proficiency. Following an introduction to Atmel AVR RISC processors, readers are launched immediately into an embedded C language tutorial. Here, they'll experiment with variables and constants, operators and expressions, control statements, pointers and arrays, memory types, preprocessor directives, real-time methods, and more! In addition to a comprehensive library functions reference, an entire chapter on the CodeVision AVR C Compiler provides clear, step-by-step instruction in IDE installation and operation, mixing Assembler with C, and using the Code Wizard Code Generator. Use of peripherals - such as keypads, LCD displays, and other common embedded microcontroller-related devices - is also explored fully in this all-inclusive, state-of-the-art programmer's how-to and reference manual.
-
A car PC or carputer is a car tricked-out with electronics for playing radio, music and DVD movies, connecting to the Internet, navigating and tracking with satellite, taking photos, and any electronic gadget a person wants in a car. All these devices are managed and controlled through a single screen or interface. The only place car PC enthusiasts can go for advice, tips and tools is a handful of hard-to-find Web sites--until now. Car PC Hacks is your guide into the car PC revolution. Packing MP3 players, handheld devices, computers and video-on-demand systems gives you a pile too heavy to carry. But add a car and put them together, you've got a powerful and mobile multimedia center requiring no lifting. The next time you give kids a lift, you won't hear, "Are we there yet?" Instead, expect "We're there already?" as they won't want to leave the car while playing video games from multiple consoles. Car PC Hacks is the first book available to introduce and entrench you into this hot new market. You can count on the book because it hails from O'Reilly, a trusted resource for technical books. Expect innovation, useful tools, and fun experiments that you've come to expect from O'Reilly's Hacks Series. Maybe you've hacked computers and gadgets, and now you're ready to take it to your car. If hacking is new and you would like to mix cars and computers, this book gets you started with its introduction to the basics of car electrical systems. Even when you're unclear on the difference between amps and watts, expect a clear explanation along with real-life examples to get on track. Whether you're venturing into car PC for the first time or an experienced hobbyist, hop in the book for a joy ride.
-
If you really want to understand how the Internet and other computer networks operate, start with Computer Networks and Internets, Third Edition. Douglas E. Comer, who helped build the Internet, presents an up-to-the-minute tour of the Internet and internetworking, from low-level data transmission wiring all the way up to Web and chat services and other Internet application software. The new edition contains extensive coverage of network programming, as well as authoritative introductions to many new Internet protocols and technologies, from CIDR addressing to Network Address Translation (NAT).Comer explains every layer of the network protocol stack, showing exactly how facilities and services provided by one layer are used and extended in the next. Discover how networking hardware utilizes carrier signals, modulation and encoding; why internets use packet switching; how LANs, local loops, WANs, public and private networks work; and how protocols like TCP support internetworking. Learn the client/server model at the heart of most network applications, and understand key Internet/Web technologies including CGI, DNS, E-mail, ADSL, cable modems, and more. This new edition includes a complete new chapter on static and automatic Internet routing, introducing key concepts such as Autonomous Systems and hop metrics. It also provides a thorough introduction to network programming with three sample applications; detailed new coverage of CIDR addressing; a step-by-step guide to configuring Network Address Translation in home and small-business networks; and a full chapter on label switching and virtual circuits. Douglas Comer has been a respected leader of the Internet community for decades. If you're interested in how networking and the Internet work, you won't find a better guide.For anyone interested in how the Internet and other computer networks work.
-
MASTER PIC MICROCONTROLLER TECHNOLOGY AND ADD POWER TO YOUR NEXT PROJECT!
Tap into the latest advancements in PIC technology with the fully revamped Third Edition of McGraw-Hill's Programming and Customizing the PIC Microcontroller. Long known as the subject's definitive text, this indispensable volume comes packed with more than 600 illustrations, and provides comprehensive, easy-to-understand coverage of the PIC microcontroller's hardware and software schemes.
With 100 experiments, projects, and libraries, you get a firm grasp of PICs, how they work, and the ins-and-outs of their most dynamic applications. Written by renowned technology guru Myke Predko, this updated edition features a streamlined, more accessible format, and delivers:
- Concentration on the three major PIC families, to help you fully understand the synergy between the Assembly, BASIC, and C programming languages
- Coverage of the latest program development tools
- A refresher in electronics and programming, as well as reference material, to minimize the searching you will have to do
WHAT'S INSIDE!
- Setting up your own PIC microcontroller development lab
- PIC MCU basics
- PIC microcontroller interfacing capabilities, software development, and applications
- Useful tables and data
- Basic electronics
- Digital electronics
- BASIC reference
- C reference
- 16-bit numbers
- Useful circuits and routines that will help you get your applications up and running quickly
-
The future of the computer and communications industries is converging on mobile information appliances - phones, PDAs, laptops and other devices. The ARM is at the heart of this trend, leading the way in system-on-chip (SoC) development and becoming the processor core of choice for many embedded applications. System-on-chip technology is changing the way we use computers, but it also sets designers the very challenging problem of getting a complex SoC design right first time. ARM System-on-Chip Architecture introduces the concepts and methodologies employed in designing a system-on-chip based around a microprocessor core, and in designing the core itself. Extensive illustrations, based on the ARM, give practical substance to the design principles set out in the book, reinforcing the reader's understanding of how and why SoCs and microprocessors are designed as they are. ARM System-on-Chip Architecture: - presents and discusses the major issues of system-on-chip design, including memory hierarchy, caches, memory management, on-chip buses, on-chip debug and production test - provides an overview of the ARM processor family, enabling the reader to decide which ARM is best for the job in hand - describes the ARM and Thumb programming models, enabling the designer to begin to develop applications - covers all the latest ARM products and developments, including StrongARM, the ARM9 and ARM10 series of cores, and the ARM-based SoC components at the heart of Ericsson's Bluetooth technology, the Psion Series 5 PDA and Samsung's SGH2400 GSM handset - includes details on the AMULET asynchronous ARM cores and the AMULET3H asynchronous SoC subsystem ARM System-on-Chip Architecture is an essential handbook for system-on-chip designers using ARM processor cores and engineers working with the ARM. It can also be used as a course text for undergraduate and masters students of computer science, computer engineering and electrical engineering.





















