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Books : Computers & Internet : Hardware : Internet & Networking
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Building electronic projects that interact with the physical world is good fun. But when devices that you've built start to talk to each other, things really start to get interesting. Through a series of simple projects, you'll learn how to get your creations to communicate with one another by forming networks of smart devices that carry on conversations with you and your environment. Whether you need to plug some sensors in your home to the Internet or create a device that can interact wirelessly with other creations, Making Things Talk explains exactly what you need.
This book is perfect for people with little technical training but a lot of interest. Maybe you're a science teacher who wants to show students how to monitor weather conditions at several locations at once, or a sculptor who wants to stage a room of choreographed mechanical sculptures. Making Things Talk demonstrates that once you figure out how objects communicate -- whether they're microcontroller-powered devices, email programs, or networked databases -- you can get them to interact.
Each chapter in contains instructions on how to build working projects that help you do just that. You will:- Make your pet's bed send you email
- Make your own seesaw game controller that communicates over the Internet
- Learn how to use ZigBee and Bluetooth radios to transmit sensor data wirelessly
- Set up communication between microcontrollers, personal computers, and web servers using three easy-to-program, open source environments: Arduino/Wiring, Processing, and PHP.
- Write programs to send data across the Internet based on physical activity in your home, office, or backyard
- And much more
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This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is right in the book.
Inside, you'll learn about:- Interaction design and physical computing
- The Arduino hardware and software development environment
- Basics of electricity and electronics
- Prototyping on a solderless breadboard
- Drawing a schematic diagram
And more. With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED.
Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, Getting Started with Arduino gets you in on the fun! This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website. -
Get the inside secrets for great looking Web sites that keep customers coming back. Web Design For Dummies covers all the latest Web technologies and tools such as Dreamweaver, Flash, XML, and SMIL. Site design is crucial to attracting and keeping Web visitors to your site. Turn to this friendly guide to discover what makes an attractive Web site. Discover the traps to avoid in Web site design and the keys to a successful Web site.
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Step-by-step tutorials cover all the essential aspects of migrating, deploying, networking, and administering Windows Server 2003. You’ll discover many ways to foster the exchange of information and computer resources among people, systems, and devices. Make your organization more efficient with Windows Server 2003.
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Map out your success with help from this compact bundle of expertise. Series editor Mike Meyers, the industry expert on professional certification, brings you this concise, affordable, and portable study tool for the Network+ exam. With an intensive focus on only what you need to know to pass this exam plus practice exam software on CD, this Certification Passport is your ticket to success on exam day.
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Explore the euphonic delights of homemade music in MAKE, Volume 15, the Musical Instrument issue. From handheld synthesizers, to laser harps, to autonomous robot composers, MAKE 15 will fill your world with sweet sounds made by you, even if you've never learned to play an instrument.
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Bringing together two areas of computer technology—networking and embedded systems—this developer's guide offers guidance and examples for each of these, with a focus on the special requirements and limits of embedded systems. Because developing an embedded system for networking requires knowledge from many areas, including circuit design, programming, network architecture, and Ethernet and Internet protocols, developers are given valuable technical information on each that can be put to use right away. Covered are the advantages and limits of using Ethernet to connect embedded systems in a local network, hardware and program code needed to connect an embedded system to an Ethernet network and the Internet, and how to build a network. Also discussed are how embedded systems can use TCP/IP and related protocols and how personal-computer applications can use the protocols to communicate with embedded systems. Developers will learn how their Web server's pages can include dynamic, real-time content and respond to user input.
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Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today.
Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems.
The second edition of "Designing Embedded Hardware" has been updated to include information on the latest generation of processors and microcontrollers, including the new MAXQ processor. If you're new to this and don't know what a MAXQ is, don't worry--the book spells out the basics of embedded design for beginners while providing material useful for advanced systems designers.
"Designing Embedded Hardware" steers a course between those books dedicated to writing code for particular microprocessors, and those that stress the philosophy of embedded system design without providing any practical information. Having designed 40 embedded computer systems of his own, author John Catsoulis brings a wealth of real-world experience to show readers how to design and create entirely new embedded devices and computerized gadgets, as well as how to customize and extend off-the-shelf systems.
Loaded with real examples, this book also provides a roadmap to the pitfalls and traps to avoid. "Designing Embedded Hardware" includes:
The theory and practice of embedded systems
Understanding schematics and data sheets
Powering an embedded system
Producing and debugging an embedded system
Processors such as the PIC, Atmel AVR, and Motorola 68000-series
Digital Signal Processing (DSP) architectures
Protocols (SPI and I2C) used to add peripherals
RS-232C, RS-422, infrared communication, and USB
CAN and Ethernet networking
Pulse Width Monitoring and motor control
If you want to build your own embedded system, or tweak an existing one, this invaluable book gives you the understanding and practical skills you need.
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If you like to tweak, disassemble, re-create, and invent cool new uses for technology, you'll love MAKE our new quarterly publication for the inquisitive do-it-yourselfer. Our third issue looks at how you can turn your car into a Wi-Fi blasting, computer-controlled, GPS-enabled, biodiesel monster. Key features show how to turn a VCR into a pet feeding robot, how to make a see-through potato cannon, create a remote-controlled haunted house for Holloween, and get you the skinny on cheap welding.
The third edition profiles Ed Storms, now retired, and formerly employed at the Los Alamos National Laboratories. For more than a decade, Storms has been working on low-energy nuclear reactions (LENR.) If LENRs exist and can be harnessed, they will provide an alternative power source. Since they don't emit chemical pollutants, they may even alleviate global warming. Visit MAKE's web site: make.oreilly.com.
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Detailed and comprehensive guide to the Peripheral Component Interconnect (PCI) Bus Specification. Thoroughly updated, reorganized, and expanded to cover the PCI Local Bus Specification version 2.2 and other recent developments. Softcover.
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The physical linkages responsible for carrying a company's data continue to be the most neglected components of the typical network—to the extent that nearly 700f all network-related problems result from poor cabling.
In this third edition of a widely acclaimed resource, three networking experts share their extensive experience, teaching you the cabling skills you need to build a reliable, efficient, and cost-effective network cabling infrastructure. As you master these techniques, you'll learn to avoid common pitfalls and troubleshoot problems as quickly as they arise. Coverage includes:
- Choosing the right cables and components for your network architecture and topology
- Avoiding unnecessary and unexpected costs
- Understanding the current limitations of data communications and network cabling
- Understanding how laws and building codes constrain cabling
- Understanding the function and importance of universal cabling standards
- Determining when you have a cabling-related network problem
- Assembling a complete cabling toolkit
- Integrating voice and data on the same cable system
- Setting up an infrastructure in which desktops, printers, copiers, and other nodes share cabling
- Understanding issues of bandwidth, impedance, resistance, attenuation, crosstalk, capacitance, propagation, delay, and delay skew
- Working effectively with USB and Firewire
- Knowing when to discard legacy cabling and begin anew
- Documenting your cabling
- Creating an RFP and selecting a vendor
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Keep an eye out for MAKE Volume 14, which has a special section on optics. You'll learn how to make an inexpensive but powerful digital microscope that allows you to display bacteria colonies on a video monitor, a vintage-looking opaque projector that can display artwork from books onto a wall, a model of a crazy-angled room that makes things appear to change size, and a cool kaleidoscope. Also in the issue, we'll show you how to build a mesmerizing taffy pulling machine, a remote control dune buggy with a built-in video camera, a smoke ring cannon, a dollar-store parabolic microphone, and many more fun and fascinating projects.
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The fast and easy way to build a home network. Learn to set up your own wired or wireless home network quickly and easily. In this step-by-step guide, Dr. Larry Long offers clear explanations of networking technologies and describes current and future home networking applications. You'll learn to design your network, select the components, install any necessary wiring, connect to the Internet, connect PCs to the network, set up security measures, and troubleshoot your network. Once you get your home network up and running, you'll be able take full advantage of everything it has to offer, such as shared resources including Internet access, files, and printers. Integrate digital home entertainment, play multiplayer games, and set up a virtual private network (VPN), voice over IP telephones, and other home networking applications. You'll also get details on how home networking can complement telework. Filled with clear instructions and helpful illustrations and photos, Home Networking Demystified is your shortcut to setting up a complete home network and enjoying the benefits of an e-home.
This all-in-one book explains how to:
Plan and design a home network
Be an intelligent consumer of home networking products and services
Share resources, including an Internet connection, files, printers, videos, and images
Secure, maintain, and troubleshoot your home network
Set up digital entertainment features, VoIP telephoning, video surveillance, and telework via VPN
Dr. Larry Long, author of more than 50 computer books including Personal Computing Demystified, had a home network 15 years before anyone used the term "home networking." -
Schaum's Outline of Computer Networking introduces the underlying concepts, principles, and terminology of computer networks. Covering the full scope of material taught in computer networking courses, this problem-solved approach presents the different components of a network and shows how these components fit together as well as explaining the varied harmonizing functions needed for the interconnection of many heterogeneous computer networks.
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Universal Serial Bus System Architecture provides an in-depth discussion of USB and is based on the 1.0 version of the Universal Serial Bus specification. It focuses on the USB protocol, signaling environment, and electrical specifications, along with the hardware/software interaction required to configure and access USB devices. Although this book does not focus on writing USB device drivers, it does contain useful background information that aids in understanding the USB software environment. Key topics include: differential signaling environment, device configuration, suspend/resume operations device descriptors, device requests (commands), transfer mechanisms USB transaction protocols, bus-powered devices, self-powered devices host controller designs (UHC and OHC), error detection and handling device class definitions.
The PC System Architecture Series is a crisply written and comprehensive set of guides to the most important PC hardware standards. Each title is designed to illustrate the relationship between the software and hardware and explains thoroughly the architecture, features, and operations of systems built using one particular type of chip or hardware specification.
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If you like to tweak, disassemble, recreate, and invent cool new uses for technology, you'll love MAKE, our project-based quarterly for the inquisitive do-it-yourselfer.
MAKE Volume 10 explores the world of Home Electronics. From a mobile drive-in theater to a sound and light machine to fine-tune your brain, this issue is chock full of circuits and devices that will entertain, educate, and illuminate. -
Written by Mike Meyers, the industry's leading certification training expert, this authoritative reference offers complete coverage of all material on the Network+ certification exam. You’ll find exam objectives at the beginning of each chapter, helpful exam tips, end-of-chapter practice questions, and photographs and illustrations. The bonus CD-ROM contains practice tests, hundreds of questions, and video clips. This comprehensive guide not only helps you pass this challenging certification exam, but will also serve as an invaluable on-the-job reference.
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The Rabbit 3000 is a popular high-performance microprocessor specifically designed for embedded control, communications, and Ethernet connectivity. This new technical reference book will help designers get the most out of the Rabbit's powerful feature set. The first book on the market to focus exclusively on the Rabbit 3000, it provides detailed coverage of: Rabbit architecture and development environment, interfacing to the external world, networking, Rabbit assembly language, multitasking, debugging, Dynamic C and much more!
Authors Kamal Hyder and Bob Perrin are embedded engineers with years of experience and they offer a wealth of design details and "insider" tips and techniques. Extensive embedded design examples are supported by fully tested source code. Whether you're already working with the Rabbit or considering it for a future design, this is one reference you can't be without!
* Let the experts teach you how to design embedded systems that efficiently hook up to the Internet using networked core modules
* Provides a number of projects and source code using RabbitCore, which will make it easy for the system designer and programmer to get hands-on experience developing networked devices
* Accompanying CD-ROM contains useful tools and software for embedded network design -
This 1,075-page advanced SBS 2003 text was written by over a dozen leading SBSers, each with specific technical niche expertise.
Delve deeply into SBS-specific applications and technologies in these chapters:
1 Introduction and Planning
2 Hardware
3 Licensing
4 Advanced Setup and Deployment
5 Third-party Tools for Advanced SBS Administration
6 Exchange Server 2003: Advanced Topics
7 Windows SharePoint Services: Advanced Topics
8 Remote Web Workplace: Advanced Topics
9 SQL Server 2000: Advanced Topics
10 Advanced Faxing
11 Advanced SBS Security: Part 1: General
12 Advanced SBS Security: Part 2: ISA 2004
13 Advanced Monitoring
14 Disaster Recovery
15 MigrationThis is the book that flies faster, further and higher than any other previous SBS book in product history. When you register your book using the handy sign-up form (back of book), you will receive the PDF-based e-book copy (registered owners only). Readers are already reporting that this book pays for its cover price many times over with saved time and effort!
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Praise for the first edition:
"Finally, a book on IEEE 1394 that's easy to understand!!! MindShare's FireWire System Architecture: IEEE 1394 provides a consolidated learning tool for 1394 hardware and software, and confirms the statement, '1394's for the fun stuff....'"
-Phil Roden, 1394 Digital Design Manager, Texas InstrumentsThe FireWire (IEEE 1394a) standard for high-speed serial bus communications has come to the fore as an important technology supporting today's emerging data-intensive applications.
FireWire System Architecture provides an in-depth description of the IEEE 1394a cable environment, based on the 2.0 version of the 1394a standard. Comprehensive, concise, and well-organized, this book details the specification itself and presents the architecture, features, and operations of systems developed with the FireWire bus. Completely up-to-date, this new edition covers all of the changes incorporated into the 2.0 standard, such as arbitration enhancements, improvements in bus reset timing, new PHY register definition, and port interface enhancements to support suspend/resume and port disable. In addition, it provides in-depth information on suspend/resume operation, power distribution, and power management.
FireWire System Architecture describes the various hardware and software layers that make up the FireWire serial bus and provides transaction examples to explain and illustrate the relationship between each layer.
It explores such essential topics as:
The communications model
Asynchronous and isochronous transactions
Cables and connectors
The electrical interface
Asynchronous and isochronous arbitration, including such enhancements as fly-by arbitration, acceleration control, and priority arbitration service
Packets, including the PHY packet format
Serial bus configuration and management
Control and status registers (CSRs)
Configuration ROM
Power management
Numerous sample implementations throughout the book demonstrates how theory is put to use in real-world applications. This combination of comprehensive reference, readable explanation, and examples make this guide indispensable for anyone who works with the IEEE 1394a technology.
The PC System Architecture Series is a crisply written and comprehensive set of guides to the most important PC hardware standards. Each title is designed to illustrate the relationship between the software and hardware, and thoroughly explains the architecture, features, and operation of systems built using one particular type of chip or hardware specification.





















