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  • Lee Lanier

    Advanced Maya Texturing and Lighting
    If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends in addition to an enclosed CD with exclusive content to help you sharpen your skills.
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  • Brad Dayley

    Silverlight 2 Bible
    * Silverlight is a browser plugin that allows Web applications to provide features such as animation, graphics, audio, and video; with this book, readers learn to build a variety of Silverlight applications
    * Shows how to build everything from basic, static Silverlight-enabled HTML pages to advanced, Silverlight-enhanced ASP.NET applications
    * Discusses development tools, such as Expression Blend 2.0 and Visual Studio 2008
    * Microsoft has announced plans for NBCOlympics.com to cover the 2008 Beijing Olympics using Silverlight to deliver live event video coverage, which would require the site's millions of visitors to download the Silverlight framework
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  • Eric Keller

    Introducing ZBrush
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  • Katrin Eismann

    Photoshop Masking & Compositing (VOICES)

    Designers, photographers, and artists are using Photoshop to create fantastic and realistic images for illustrations, fine art, and editorial content. Whether they're landscape or portrait photographers, illustrators or fine artists, masking and compositing are essential skills to master for combining images to the extent that it is impossible to tell where one image stops and the other one begins.

    Photoshop artist and educator Katrin Eismann takes readers through numerous step-by-step examples, highlighting the tools and techniques used for masking and combining images. Featuring work by leading artists and photographers, this book focuses on the techniques used to create compelling compositions, including making fast and accurate selections, mastering Photoshop's masking tools, and implementing the concept and photography from start to finish. The book addresses working with Photoshop's selection tools; selecting and maintaining fine details and edges; working with difficult image elements, such as cloth, hair, or translucent objects; and green-screen techniques. Katrin also addresses the creative aspects of image compositing, including how to start with a concept, plan and execute the photography, and seamlessly assemble the image. Combining technical direction and inspiration, this book will expand readers' imaginations, so they can fluidly and professionally create images with Photoshop.

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  • Cliff Atkinson

    Beyond Bullet Points: Using Microsoft  PowerPoint  to Create Presentations That Inform, Motivate, and Inspire (Bpg-Other)
    Praise for Cliff s successful seminars: "I completely overhauled my presentation based on Cliff s concepts. The response was unbelievable!" Pete Nelson, CEO, The Valeo Group Unload those boring, bullet-riddled slides and unlock the amazing story buried in your presentation! In BEYOND BULLET POINTS, communications expert Cliff Atkinson shares his innovative three-step system for increasing the impact of your communications with Microsoft PowerPoint. He guides you, step by step, as you discover how to combine the tenets of classic storytelling with the power of the projected media to create a rich, engaging experience. He walks you through his easy-to-use templates, plus 50 advanced tips, to help build your confidence and effectiveness and quickly bring your ideas to life! FOCUS Learn how to distill your best ideas into a crisp and compelling narrative. CLARIFY Use a storyboard to clarify and visualize your ideas, creating the right blend of message and media. ENGAGE Move from merely reading your slides to creating a rich, connected experience with your audience and increase your impact! Inside!See sample storyboards for a variety of presentation types including investment, sales, educational, and training.
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  • Ted Padova, Kelly L. Murdock

    Adobe Creative Suite 3 Bible
    • This is one of the few books to cover integration and workflow in depth between Photoshop, Illustrator, InDesign, GoLive, Acrobat, and Version Cue
    • Graphic design firms, ad agencies, and publishing houses typically use a collection of programs to build their designs for print or the Web, and this book shows readers how to effectively manage that workflow among applications
    • Provides solutions for issues that working designers or design students face every day, including developing consistent color-managed workflows, moving files among the CS3 applications, preparing files for print or the Web, repurposing documents, using CS3 with Office documents, and more
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  • Linnea Dayton, Cristen Gillespie

    Photoshop CS / CS2 Wow! Book, The, 1/e (WOW!)
    Ever since Photoshop version 2.5, The Photoshop Wow! Book has enlightened and inspired graphic designers, illustrators, and photographers around the globe.  This newest edition delivers the familiar award-winning mix of explanations and step-by-step tutorials for creating both commercial and fine-art images, with tips and beautiful galleries that distinguish this book as the most inspiring Photoshop resource around.  Redesigned for easy reference, Photoshop CS/CS2 Wow! also includes new short features in which professional photographers and designers let you in on their creative secrets for quick solutions.  The DVD-ROM includes hundreds of before-and-after tutorial files, Layer Styles and Patterns, as well as Actions, gradients, custom tools, and other goodies. You’ll learn the most innovative techniques for creating and enhancing images, graphics, and type, including:

    •    How and when to use the new features in Photoshop CS and CS2, including the Spot Healing Brush, Lens Correction, Lens Blur, Vanishing Point, and Variables
    •    How to build your skill with familiar Photoshop features such as blend modes, adjustment layers, channels, and filters
    •    How to focus attention on the subject of a photo, retouch a portrait, tint an image, or convert a color image to black-and-white
    •    How to bring out your inner artist with Photoshop’s sophisticated brushes and vector-drawing tools
    •    How to create dazzling special effects for type and graphics—from custom textures and realistic materials to animation and rollover for the web
    •    How to build a striking layout or a seamless composite, including the little details that make a big difference in the art of creating illusions
    •    How to keep your creations organized with layers, layer set or groups, layer comps, and Smart Objects

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  • OpenGL Architecture Review Board, Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis

    OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition) (OpenGL)

    OpenGL® Programming Guide, Sixth Edition

    OpenGL is a powerful software interface used to produce high-quality, computergenerated images and interactive applications using 2D and 3D objects, bitmaps, and color images.

    The OpenGL® Programming Guide, Sixth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0. This sixth edition of the best-selling "red book" describes the latest features of OpenGL Version 2.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques.

    This sixth edition has been updated to include the newest features of OpenGL Version 2.1, including:

    • Using server-side pixel buffer objects for fast pixel rectangle download and retrieval
    • Discussion of the sRGB texture format
    • Expanded discussion of the OpenGL Shading Language

    This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL.

    The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the OpenGL Architecture Review Board (ARB) Steering Group (now part of the Khronos Group), an industry consortium responsible for guiding the evolution of OpenGL and related technologies.

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  • Greg Jankowski, Richard Doyle

    SolidWorks For Dummies (For Dummies (Computer/Tech))
    Whether it’s your first venture into 3D technical drawing software or you’re switching to SolidWorks from something else, you’re probably excited about what this CAD program has to offer.   Chances are, you figure it’s going to take awhile to get the hang of it before you can begin cranking out those perfectly precise 3D designs. SolidWorks For Dummies, 2nd Edition, can help you dramatically shorten that get-acquainted period!

    SolidWorks For Dummies, 2nd Edition will help you get up and running quickly on the leading 3D technical drawing software. You’ll see how to set up SolidWorks to create the type of drawings your industry requires and how to take full advantage of its legendary 3D features. You’ll discover how to:

    • Work with virtual prototypes
    • Understand the user interface
    • Use templates and sketch, assemble, and create drawings
    • Automate the drawing process
    • Review drawings and collaborate with other team members
    • Define and edit sketches
    • Create dimensions and annotations
    • Print or plot your drawings
    • Leverage existing designs

    Sample files on the bonus CD-ROM show you how to apply the latest version of SolidWorks and accomplish specific tasks. Even if you’re brand-new to CAD software, SolidWorks For Dummies, 2nd Edition will have you feeling like a pro in no time. You’ll find you’ve entered a whole new dimension.

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  • Adobe Creative Team

    Adobe InDesign CS2 Classroom in a Book

    With its ever-tightening integration with Adobe's full suite of creative products and its own increasingly sophisticated feature set, InDesign is winning legions of Quark and FrameMaker converts. If you’re among them–or if you've decided to sidestep those programs altogether–you need this book. In these pages, the Adobe Creative Team uses a series of project-based lessons to provide a thorough grounding in the InDesign school of page design. You'll find step-by-step lessons in InDesign CS2 fundamentals plus plenty of the advanced tips and techniques you need to take your page designs to the next level. The workbook-style format includes self-paced lessons followed by review questions to reinforce the knowledge and a CD with all of the files required to complete the book's projects. Throughout, special focus is given to the features new to InDesign CS: the new Adobe Bridge file browser; object styles, snippets, smarter text handling, the ability to hide or show layers in Photoshop and PDF files, and much more.



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