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Books : Computers & Internet : Microsoft : Development : C & C++ Windows Programming
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Learning OpenCV puts you right in the middle of the rapidly expanding field of computer vision. Written by the creators of OpenCV, the widely used free open-source library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on the data. Computer vision is everywhere -- in security systems, manufacturing inspection systems, medical image analysis, Unmanned Aerial Vehicles, and more. It helps robot cars drive by themselves, stitches Google maps and Google Earth together, checks the pixels on your laptop's LCD screen, and makes sure the stitches in your shirt are OK. OpenCV provides an easy-to-use computer vision infrastructure along with a comprehensive library containing more than 500 functions that can run vision code in real time. With Learning OpenCV, any developer or hobbyist can get up and running with the framework quickly, whether it's to build simple or sophisticated vision applications. The book includes: A thorough introduction to OpenCV Getting input from cameras Transforming images Shape matching Pattern recognition, including face detection Segmenting images Tracking and motion in 2 and 3 dimensions Machine learning algorithms
Hands-on exercises at the end of each chapter help you absorb the concepts, and an appendix explains how to set up an OpenCV project in Visual Studio. OpenCV is written in performance optimized C/C++ code, runs on Windows, Linux, and Mac OS X, and is free for commercial and research use under a BSD license. Getting machines to see is a challenging but entertaining goal. If you're intrigued by the possibilities, Learning OpenCV gets you started onbuilding computer vision applications of your own.
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Programming in Objective-C is a concise, carefully written tutorial on the basics of Objective-C and object-oriented programming. The book makes no assumption about prior experience with object-oriented programming languages or with the C language (upon which Objective-C is based). And because of this, both novice and experienced programmers alike can use this book to quickly and effectively learn the fundamentals of Objective-C. Readers can also learn the concepts of object-oriented programming without having to first learn all of the intricacies of the underlying procedural language (C). This approach, combined with many small program examples and exercises at the end of each chapter, makes it ideally suited for either classroom use or self-study. Growth is expected in this language. At the January 2003 MacWorld, it was announced that there are 5 million Mac OS X users and each of their boxes ships with Objective-C built in.
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If you are new to C++ programming, C++ Primer Plus, Fifth Edition is a friendly and easy-to-use self-study guide. You will cover the latest and most useful language enhancements, the Standard Template Library and ways to streamline object-oriented programming with C++. This guide also illustrates how to handle input and output, make programs perform repetitive tasks, manipulate data, hide information, use functions and build flexible, easily modifiable programs. With the help of this book, you will:
- Learn C++ programming from the ground up.
- Learn through real-world, hands-on examples.
- Experiment with concepts, including classes, inheritance, templates and exceptions.
- Reinforce knowledge gained through end-of-chapter review questions and practice programming exercises.
C++ Primer Plus, Fifth Edition makes learning and using important object-oriented programming concepts understandable. Choose this classic to learn the fundamentals and more of C++ programming.
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This textbook provides an introduction to statistics. Covers describing, exploring, and comparing data, probability, probability distributions, normal probability distributions, estimates and sample sizes, hypothesis testing, correlation and regression and statistical process control. DLC: Statistics.
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Get the preeminent guide to programming application for Windows with C++. Programming Applications for Microsoft Windows is a classic book (formerly titled Advanced Windows, Third Edition) and is now fully updated for Windows Vista, including the latest information about Windows XP. In-depth and comprehensive, this essential reference covers the Windows operating system and how to program at the API level. Recognized experts provide an inside view of how Windows works and how to use its features in Visual C++ development tasks. Topics covered include processes, thread pooling, virtual memory, DLLs, file I/O, and message crackers. For systems-level programmers, this is a must-have title. Includes code samples in Visual C++.
Features coverage of classic topics such as thread pooling, heaps, and advanced DLL techniques
Provides expert guidance fully updated for Windows Vista
Provides extensive sample code in Visual C++ 2005
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This volume supports an innovative approach to learning fundamental programming concepts. The authors use program visualization to afford an easy relationship of the program construct to the animation action in a 3D world. Includes a fundamental introduction to programming with objects, methods, decision statements, loops, recursion, and problem solving. Introduces object-oriented programming concepts in the context of complete working animation programs. Makes the concept of an “object” visible and tangible in a 3-D world that is compelling to readers. Provides a mouse-based editor, ensuring that beginning programmers cannot make syntax mistakes. Provides “Tips & Techniques" at the end of each chapter. Enables users to show their animated programs on a web page. A useful step-by-step guide for beginning programmers.
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This is the .NET 3.5 edition of Murach's best-selling C# book on Windows Forms development. Here's what developers have said about earlier editions:
"I have to tell you that your C# book is far and away the best resource I have seen to date. It really does do what the learner needs. It is simple, straightforward, presents logical examples, and the two-page format is the best."
"With this book, I have quickly moved from being intimidated by C# to making it my language of choice, The fact that this process took me only 3 days should speak volumes about how effective this book is."
"I am actually flying through the C# 2005 book! And a lot of the topics I had problems with in the past are now making perfect sense."
What makes this book so effective? Here are several things it does that other C# books don t do:
#1: The OOP section deals with business objects, not cats and dogs
Object-oriented programming is the basis for C# 2008. But while other books try to explain it using whimsical examples (like mammals or cars), our book explains it in terms of true business objects, like customers, invoices, and products. So right from the start, you ll see how OOP is applied in the real world.#2: There s a 4-chapter section on database programming
Business applications require database processing. So instead of glossing over this crucial function in a chapter or two, this book gives you 4 full chapters that show you how to use RAD tools like data sources as well as ADO.NET code to do fairly sophisticated database processing. There s certainly more to learn. But you ll have a solid set of skills that will let you easily prototype typical database applications in business.#3: Complete applications show how all the pieces interact
The key to mastering C# development is to have plenty of real-world examples that show you how the features you're learning interact...and that help you avoid the problems that you can run into as you build complex applications. That's why this book gives you complete applications for everyday business functions (these can be downloaded for free from the Murach web site).#4: The paired-pages format lets you set your own pace
Murach books have a distinctive format, where each two-page spread presents a single topic. You can read every page...skim or skip material you already know...quickly pinpoint the reference details you need...use the book however it works best for you. To see how this works, you can look at some pages in "Search Inside" above or download sample chapters for free from the Murach web site. -
This book is for C# developers who want to learn how to develop professional web applications with Microsoft's ASP.NET 3.5. The first 4 chapters present a quick-start course that works both for beginners and for experienced web developers who are new to ASP.NET. Then, the next four sections present (1) the skills you need for any business application, (2) the skills you need for database applications, (3) the skills you need for e-commerce applications, and (4) the skills you need for developing code that can be reused in other web applications. Along the way, you'll learn about .NET 3.5 enhancements that streamline web development, like the ListView and DataPager controls, LINQ, and AJAX.
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Interactivity - the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you're ready to jump into the world of programming for games, "Beginning C++Game Programming" will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals. As you cover each programming concept, you'll create small games that demonstrate your new skills. Wrap things up by combining each major concept to create an ambitious multiple player game. Get ready to master the basics of game programming with C++!
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Objective-C is an exciting and dynamic approach to ibased object-oriented programming; it's the approach adopted by Apple as the foundation for programming under Mac OS X, a Unix-based operating system gaining wide acceptance among programmers and other technologists. Objective-C is easy to learn and has a simple elegance that is a welcome breath of fresh air after the abstruse and confusing C++. To help you master the fundamentals of this language, you'll want to keep the "Objective-C Pocket Reference" close at hand. This small book contains a wealth of valuable information to speed you over the learning curve.
In this pocket reference, author Andrew Duncan provides a quick and concise introduction to Objective-C for the experienced programmer. In addition to covering the essentials of Objective-C syntax, Andrew also covers important faces of the language such as memory management, the Objective-C runtime, dynamic loading, distributed objects, and exception handling.
O'Reilly's Pocket References have become a favorite among programmers everywhere. By providing important details in a succinct, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new "Objective-C Pocket Reference" is the book you'll want to have.



















