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Books : Computers & Internet : Programming : Languages & Tools : Compilers
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This book provides the foundation for understanding the theory and pracitce of compilers. Revised and updated, it reflects the current state of compilation. Every chapter has been completely revised to reflect developments in software engineering, programming languages, and computer architecture that have occurred since 1986, when the last edition published. The authors, recognizing that few readers will ever go on to construct a compiler, retain their focus on the broader set of problems faced in software design and software development. Computer scientists, developers, and aspiring students that want to learn how to build, maintain, and execute a compiler for a major programming language.
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ANTLR v3 is the most powerful, easy-to-use parser generator built to date, and represents the culmination of more than 15 years of research by Terence Parr. This book is the essential reference guide to using this completely rebuilt version of ANTLR, with its amazing new LL(*) parsing technology, tree construction facilities, StringTemplate code generation template engine, and sophisticated ANTLRWorks GUI development environment. Learn to use ANTLR directly from the author!
ANTLR is a parser generator-a program that generates code to translate a specified input language into a nice, tidy data structure. You might think that parser generators are only used to build compilers. But in fact, programmers usually use parser generators to build translators and interpreters for domain-specific languages such as proprietary data formats, common network protocols, text processing languages, and domain-specific programming languages.
Domain-specific languages are important to software development because they represent a more natural, high fidelity, robust, and maintainable means of encoding a problem than simply writing software in a general-purpose language. For example, NASA uses domain-specific command languages for space missions to improve reliability, reduce risk, reduce cost, and increase the speed of development. Even the first Apollo guidance control computer from the 1960s used a domain-specific language that supported vector computations.
This book is the definitive guide to using the completely rebuilt ANTLR v3 and describes all features in detail, including the amazing new LL(*) parsing technology, tree construction facilities, StringTemplate code generation template engine, and sophisticated ANTLRWorks GUI development environment. You'll learn all about ANTLR grammar syntax, resolving grammar ambiguities, parser fault tolerance and error reporting, embedding actions to interpret or translate languages, building intermediate-form trees, extracting information from trees, generating source code, and how to use the ANTLR Java API.
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The Definitive Guide to GCC is a comprehensive tutorial and guide to using the newest version of GCC, the GNU Compiler Collection. GCC is quite simply the most used and most powerful tool for programmers on the planet. GCC has long been available for most major hardware and operating system platforms and is often the preferred compiler for those platforms. As a general-purpose compiler, GCC produces higher quality, faster performing executable code with fewer bugs than equivalent offerings supplied by hardware and software vendors. GCC, along with GNU Emacs, the Linux operating system, the Apache web server, the Sendmail mail server, and the BIND DNS server, is one of the showpieces of the free software world and proof that sometimes you can get a free lunch.
In The Definitive Guide to GCC, authors William von Hagen and Kurt Wall teach you how to build, install, customize, use, and troubleshoot GCC 3.2. This guide goes beyond just command-line invocations to show you how to use GCC to improve the quality of your code (with debugging, code profiling, and test code coverage), and how to integrate other GNU development tools, such as libtool, automake, and autoconf, into your GCC-based development projects.
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This second edition of a Manning bestseller has been revised and re-titled to fit the 'In Action' Series by Steve Loughran, an Ant project committer. Ant in Action introduces Ant and how to use it for test-driven Java application development. Ant itself is moving to v1.7, a major revision, at the end of 2006 so the timing for the book is right. A single application of increasing complexity, followed throughout the book, shows how an application evolves and how to handle the problems of building and testing. Reviewers have praised the book's coverage of large-projects, Ant's advanced features, and the details and depth of the discussion-all unavailable elsewhere.
This is a major revision with the second half of the book completely new, including:
- How to Manage Big projects
- Library management
- Enterprise Java
- Continuous integration
- Deployment
- Writing new Ant tasks and datatypes
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To-the-point, authoritative, no-nonsense solutions have always been a trademark of O'Reilly books. The In a Nutshell books have earned a solid reputation in the field as the well-thumbed references that sit beside the knowledgeable developer's keyboard. "C++ in a Nutshell" lives up to the In a Nutshell promise. "C++ in a Nutshell" is a lean, focused reference that offers practical examples for the most important, most often used, aspects of C++.
"C++ in a Nutshell" packs an enormous amount of information on C++ (and the many libraries used with it) in an indispensable quick reference for those who live in a deadline-driven world and need the facts but not the frills.
The book's language reference is organized first by topic, followed by an alphabetical reference to the language's keywords, complete with syntax summaries and pointers to the topic references. The library reference is organized by header file, and each library chapter and class declaration presents the classes and types in alphabetical order, for easy lookup. Cross-references link related methods, classes, and other key features. This is an ideal resource for students as well as professional programmers.
When you're programming, you need answers to questions about language syntax or parameters required by library routines quickly. What, for example, is the C++ syntax to define an alias for a namespace? Just how do you create and use an iterator to work with the contents of a standard library container? "C++ in a Nutshell" is a concise desktop reference that answers these questions, putting the full power of this flexible, adaptable (but somewhat difficult to master) language at every C++ programmer'sfingertips.
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Soon after its launch, Ant succeeded in taking the Java world by storm, becoming the most widely used tool for building applications in Java environments. Like most popular technologies, Ant quickly went through a series of early revision cycles. With each new version, more functionality was added, and more complexity was introduced. Ant evolved from a simple-to-learn build tool into a full-fledged testing and deployment environment. Ant: The Definitive Guide has been reworked, revised and expanded upon to reflect this evolution. It documents the new ways that Ant is being applied, as well as the array of optional tasks that Ant supports. In fact, this new second edition covers everything about this extraordinary build management tool from downloading and installing, to using Ant to test code. Here are just of a few of the features you'll find detailed in this comprehensive, must-have guide:
- Developing conditional builds, and handling error conditions
- Automatically retrieving source code from version control systems
- Using Ant with XML files
- Using Ant with JavaServer Pages to build Web applications
- Using Ant with Enterprise JavaBeans to build enterprise applications
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This tutorial manual provides a comprehensive introduction to R, a software package for statistical computing and graphics.
R supports a wide range of statistical techniques, and is easily extensible via user-defined functions written in its own language, or using dynamically loaded modules written in C, C++ or Fortran. One of R's strengths is the ease with which well-designed publication-quality plots can be produced.
R is free software, distributed under the terms of the GNU General Public License (GPL). It can be used with GNU/Linux, Unix and Microsoft Windows.
This is a printed copy of the tutorial manual from the R distribution, with additional new examples, notes and corrections added by the publisher (second printing, September 2004). All the money raised from the sale of this book supports the development of free software and documentation.
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Compiler Construction: Principles and Practice features a comprehensive, hands-on case study project for constructing an actual, working compiler.
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Principles of Compiler Design (Addison-Wesley series in computer science and information processing)
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Mono is an open-source implementation of the infrastructure upon which Microsoft¿s .NET Framework is built. Providing a compatible option with all of the technical features of .NET without the restrictive licensing and prohibitive costs that Microsoft imposes, the Mono project was initiated and co-financed by Ximian Corporation for the development of an open source version of .NET Framework for Linux/Unix and Windows platforms (Mac OS X support will be added)..
Mono will allow cross-platform programming and operating of .NET compatible applications. Experts see the presence of a Unix-compatible version as decisive for the success of .NET.
Mono Kick Start is a practical introduction to Mono and .NET compatible application programming with Mono. After a classically structured crash-course on the C# language and Mono¿s own compiler, the authors reach down deeper to subjects like threads, network programming, security, database interaction, XML, and more.
A comprehensive practical section shows you how to set up Web applications with Mono, how GUIs can be programmed using GTK, and how applications written with .NET can be operated in the Mono framework.
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Few .NET developers have the luxury of unlimited code testing once their application is complete, and rushing through the testing process is both problematic and stressful. The open source NUnit framework provides an excellent and efficient way to test and improve .NET code as it's written, saving hundreds of QA hours and headaches. NUnit is one of the most mature and widely-used .NET open source projects even Microsoft uses it internally. NUnit is a unit-testing framework for all .Net languages. Written entirely in C#, NUnit takes advantage of many .NET language features, such as custom attributes and other reflection related capabilities. It automates unit testing and reduces the effort required to frequently test code while developing it. NUint is invaluable for .NET developers in test-driven development under agile methodologies such as Extreme Programming (XP) as well as for developers who use for unit testing for software quality assurance. Unfortunately, some of those valuable hours saved by using NUnit can be wasted trying to master this powerful but under-documented framework Proof that good things come in small packages, the NUnit Pocket Reference is a complete reference to NUnit, filling in the blanks left by the existing documentation and online discussion. It offers developers everything they need to know to install, configure, and use NUnit; the NUnit user interface; and a reference to the NUnit framework classes in a slim but well-organized package. This handy little book even offers practical, real world NUnit examples. And with the NUnit Pocket Reference, IT managers will know to expect when they implement unit testing in their projects. It is the only book you'll need on this popular and practical new open source framework.
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The Mono Project is the much talked-about open source initiative to create a Unix implementation of Microsoft's .NET Development Framework. Its purpose is to allow Unix developers to build and deploy cross-platform .NET applications. The project has also sparked interest in developing components, libraries and frameworks with C#, the programming language of .NET. The controversy? Some say Mono will become the preferred platform for Linux development, empowering Linux/Unix developers. Others say it will allow Microsoft to embrace, extend, and extinguish Linux. The controversy rages on, but--like many developers--maybe you've had enough talk and want to see what Mono is really all about. There's one way to find out: roll up your sleeves, get to work, and see what you Mono can do. How do you start? You can research Mono at length. You can play around with it, hoping to figure things out for yourself. Or, you can get straight to work with Mono: A Developer's Notebook--a hands-on guide and your trusty lab partner as you explore Mono 1.0. Light on theory and long on practical application, Mono: A Developer's Notebook bypasses the talk and theory, and jumps right into Mono 1.0. Diving quickly into a rapid tour of Mono, you'll work through nearly fifty mini-projects that will introduce you to the most important and compelling aspects of the 1.0 release. Using the task-oriented format of this new series, you'll learn how to acquire, install, and run Mono on Linux, Windows, or Mac OS X. You'll work with the various Mono components: Gtk#, the Common Language Runtime, the class libraries (both .NET and Mono-provided class libraries), IKVM and the Mono C# compiler. No other resource will take you so deeply into Mono so quickly or show you as effectively what Mono is capable of. The new Developer's Notebooks series from O'Reilly covers important new tools for software developers. Emphasizing example over explanation and practice over theory, they focus on learning by doing--you'll get the goods straight from the masters, in an informal and code-intensive style that suits developers. If you've been curious about Mono, but haven't known where to start, this no-fluff, lab-style guide is the solution.
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This new book examines the implementation of lcc, a production-quality, research-oriented retargetable compiler, designed for the ANSI C programming language. The author's innovative approach uses a line-by-line explanation of the code to demonstrate how lcc is built. Accompanying disk contains the full source code for the Icc compiler, the back ends, and the code-generator.
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Prentice Hall's most important C programming title in years. A companion volume to Kernighan & Ritchie's C PROGRAMMING LANGUAGE. A collection of reusable functions (code for building data structures, code for performing math functions and scientific calculations, etc.) which will save C programmers time and money especially when working on large programming projects. The C Library is part of the ANSI (American National Standard Institute) for the C Language. This new book contains the complete code for the library. It covers elements of the library with which even the most experienced C programmers are not familiar such as internationalization (the ability to write programs that can adapt to different cultural locales, for example, using the C library, programmers can write software that manipulates large character sets such as Kanji). Structured like the Standard C Library, it contains 15 headers declaring or defining all of the names in the library. A separate chapter covers each header, including excerpts from relevant portions of the C Standard showing all codes needed to implement each portion of the library and explaining why it is necessary. The book teaches readers the concepts and design issues associated with library building. Using this book, programemrs will be less likely to re-code something that already exists in a given program. Plauger is one of the world's leading experts on C and the C Library.





















